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John_Silver
John_Silver Oct 15 2014, 3:47pm replied:

No problem, wasn't planning making all of them anyway.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Oct 15 2014, 12:40pm replied:

I can whip up a few. But only after I finish my current pack.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Oct 15 2014, 10:38am replied:

Pity that they don't. After all cartoons gave us such thing as Tomcatters logo. The aforementioned character might also one day make it to some fighter's tail.

+1 vote     download: Rainbow afterburner
John_Silver
John_Silver Oct 15 2014, 6:03am replied:

Wow, people sure are angry for some reason. They don't like cartoon shows?

+2 votes     download: Rainbow afterburner
John_Silver
John_Silver Oct 13 2014, 3:04pm says:

Looks dashing.

+1 vote     download: Rainbow afterburner
John_Silver
John_Silver Oct 11 2014, 1:36am replied:

Do I send you completed corrections for Su-27 family armaments though PM, or should I post thjem in the forum thread? I've posted Su-27 loadout (complete with code) there, but I can send them directly, just to be sure.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Oct 10 2014, 12:20pm says:

Once more I have a question for TimeS. While I know (and happy), that VT isn't aiming at realism (and Nergal would lynch me if I wasn't), I do believe that it is aiming for authenticity. So, I've notice armament irregularities in some planes (Like Su-27S having four R-27s underwing, whereas in can only carry two). Since I do know you're busy with the main features development, I (again) humbly ask permission to assist with the development. If you allow me, I'll pick more authentic armaments (and hardpoint postions) for Su-27 family and try to improve some other aircrafts (like pick armaments for Su-25 family). You may choose not to use what I plan to add, but I do really like this game and want to help.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Oct 10 2014, 7:39am replied:

Crocohog? Thunderdile?
Anyway looks like something from Wh40k.

+2 votes     game: Vector Thrust
John_Silver
John_Silver Oct 9 2014, 8:12am replied:

Still, making sure there's no conflict with other skinpacks (and, more importantly, possible future updates) is a job of a skinner, not player. It would be a sensible thing to use unique skin names in the future (by formula "Planhename_Skinname.ext" to avoid both conflict and "same name" bug).

+1 vote     download: Love Live! School idol project Skin Pack
John_Silver
John_Silver Oct 8 2014, 6:58am replied:

I did. Re-uploading.

+2 votes     download: Ustio Air Force skin pack
John_Silver
John_Silver Oct 3 2014, 4:44pm says:

Is "callsign ASH" going to be player character? I didn't pay much attention to campaign subtitles.

Aslo, "data swallow log". [frysquint.jpg]

+3 votes     article: Black Ops Report 04: Blockade Runner
John_Silver
John_Silver Sep 29 2014, 12:43pm replied:

An important advice, though. I've stubled on the similar issue myself, when I began making skins for VT. Always add the plane's name to the texture file's name (F-22A_USAF.png insead of just USAF.png), otherwise if there is at least one other texture file with the same name in another plane's folder the game will mix them up.

+1 vote     download: Zaku's F-22As
John_Silver
John_Silver Sep 29 2014, 11:15am says:

Didn't know that VT used other texture files, besides DDS. That's a good thing to know.

Awesome Raptors (and Eagles, especially Eagles). I think, that I can learn a few things from your works.

+2 votes     download: Zaku's F-22As
John_Silver
John_Silver Sep 29 2014, 10:41am replied:

Nope, all skins are unlockable offline. You need to get 100% kill rate for each plane IIRC.

+2 votes     game: Vector Thrust
John_Silver
John_Silver Sep 28 2014, 7:02am replied:

And thanks again, I'll be sure to make good use of it.

+1 vote     download: ISAF skin pack part 1
John_Silver
John_Silver Sep 27 2014, 8:03am says:

Mobius pack is done and I plan on starting on the UAF pack next. In light of this I need help of someone with a good enough knowledge of Italian language or a native speaker (Ustio has a lot of Latin\Italian toponims). The plan is to make the OC chracter names as popular culture references, but I don't want them to end up the way Russian names\surnames usually do in Hollywood movies.

So, if you're interested in helping PM me, plesase.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 27 2014, 7:53am replied:

Got those. Thanks.
Notify me, when you decide to start on ACZ textures as well, please.

+1 vote     download: ISAF skin pack part 1
John_Silver
John_Silver Sep 27 2014, 4:10am replied:

I don't really hate the colours. Even made a few parody skins with Macross songstersses. But, true, I don't really know much about the series.

+1 vote     download: MiG-21Bis THE iDOLM@STER Producer
John_Silver
John_Silver Sep 27 2014, 3:53am replied:

That would be great, you could also rip the remaining Mobius skins. It will be a great help in the future.

+1 vote     download: ISAF skin pack part 1
John_Silver
John_Silver Sep 27 2014, 3:51am replied:

Loading screens are chosen on random, but if added "Mobius", following the instruction, sooner or later it will turn up.

+1 vote     download: ISAF skin pack part 1
John_Silver
John_Silver Sep 25 2014, 3:12pm says:

Wait. The producer has a face?

+1 vote     download: MiG-21Bis THE iDOLM@STER Producer
John_Silver
John_Silver Sep 23 2014, 1:57pm says:

A question. Which skin pack you'd like to see more?
1) Mobius 1 pack: replicas of all ISAF\Mobius AC04 aircrasfts that are currently available in VT. (Unavailable ones will be added later).
2) Ustio Air Force pack: Galm, Crow (both re-done canon and alternate versions) and original squadrons.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 23 2014, 8:09am says:

That's a great tool.

+1 vote     download: Squadron Viewer
John_Silver
John_Silver Sep 22 2014, 8:50am replied:

Yep, everything works fine.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 22 2014, 8:37am says:

Times, you might want to make another quick update.
You've renamed executive file "VectorThrust_B.exe" in the update and now Steam bitches that it's missing the executive file.

The game works if you launch through Explorer, but Steam library and shortcuts are unusable.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 20 2014, 11:40am replied:

MiG-29SM challenge is broken. It finishes with "mission success" 3-5 secons after the start.

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 19 2014, 8:28am says:

A rather curious photo of Su-30SM. Take a look on the missile on the outer pylon. Either this is an incomplete R-73 dummy, or new RVV-BB (a.k.a. R-74) dummy.

Russianplanes.net

+1 vote     game: Vector Thrust
John_Silver
John_Silver Sep 7 2014, 5:11am replied:

Uses elements from both VF-84 and VF-103 (more from 84), and yes, it's on the F-14D instead of A.

+1 vote     download: Danger Zone Skin Pack
John_Silver
John_Silver Sep 5 2014, 12:14pm replied:

Actually scheduled to (vaguely) near future (much like Zipang and Mobius) - the biggest problem is re-drawing the "Brave fangs" emblem.

+1 vote     download: Danger Zone Skin Pack
John_Silver
John_Silver Sep 5 2014, 6:35am replied:

Mobius One is guaranteed, due to my plans of "Mobius pack" (coming sometime 2014). Galm One is under consideration.

+1 vote     download: Danger Zone Skin Pack
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