Hey, I'm a college student trying to get better at modeling, texturing, rigging, animation, and art skills in general. Looking to assist teams that need modeling and/or texture work.

Comment History
joebo3
joebo3 - - 6 comments @ Special Forces early concept

if you look at Didhot's original work the right leg is drawn very unusually in terms of proportions and so I used the left leg as a reference as it was drawn a little more clearly. As for proportions that I need to work on, you are correct about the feet, but the shoulder pad is correctly scaled according to the original drawing and the thigh looks overly big because the extra piece of armor that ends in a triangle shape is not distinguishable because it shares the same material as the rest of the models. If you would like to try modeling it what format works for you?

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joebo3
joebo3 - - 6 comments @ Combat Knife

I like it, but like Yronno said, make the hilt wider.

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joebo3
joebo3 - - 6 comments @ Early AR-41 model

thanks for the positive comments. Should I texture it and add materials and such?

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joebo3
joebo3 - - 6 comments @ Gateways Studios

Oh, I can model this? Cool!! I wasn't sure if you'd asked someone else to model it. I'll get started pronto!

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joebo3
joebo3 - - 6 comments @ Gateways Studios

Can someone put up more concept art for levels and such? Like could someone use their own ideas, and show me them to model? Characters? Does anybody have concept art for more characters? I don't see many ideas to model, please post some stuff like that. Thank you.

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joebo3
joebo3 - - 6 comments @ Gateways Studios

is it cool that I modeled the Ar-41? what more am I needed for?

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