Thanks man! I think we were pretty skeptical at first too, but it's exciting to see the possibilities unfold once some momentum gets going. The important thing is to be comfortable going slow and steady (not burning yourselves out), and keeping that core vision in mind--that moment of gameplay that got you excited enough to start making something in the first place. Certainly wouldn't turn down any charitable souls or organizations from making that job easier though ;)
jlambvo
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