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Comment History
jgaufin@gmail.com
jgaufin@gmail.com - - 4 comments @ Massive Overhaul Submod

Script Issue?

I have played two campaigns so far Rohan and Gondor the AI load times are fine until an invasion is called for then the load times take more than a minute or so. I was wondering if other users have experienced this problem and if it is a script issue with the invasions portion of the mod.

Even after the invasion is over (successful or unsuccessful) the AI turn times are still much longer.

I looked at the process manager and it has the medival.exe flickering as not responding during the AI turn.

Would large address aware help?

I am will to help anyway I can you guys are awesome and I love this submod.

Good karma+2 votes
jgaufin@gmail.com
jgaufin@gmail.com - - 4 comments @ Massive Overhaul Submod

Also this is a clean everything install so I don't think I have any legacy issues and everything else seems to be going well

Good karma+1 vote
jgaufin@gmail.com
jgaufin@gmail.com - - 4 comments @ Massive Overhaul Submod

MOS Creators:

Cair Andros custom map is currently broken the water level is to high and the armies drowned. Also the mountain textures and castle textures are broken

West Osgilith and East: Both lack any mountain texture just a solid grey outline where the mountains should be. They also have some ai/player path finding issues where the units will only traverse across the main bridge and can't move to the left side

Thanks again for updating your awesome mod and bringing it to MODDB. Love playing it an am currently playing Gondor so those are the few bugs that I have seen. Will update as my campaign progresses.

Good karma+2 votes
jgaufin@gmail.com
jgaufin@gmail.com - - 4 comments @ 6.1.8 beta hotfix - OUTDATED, dont download.

Darthborne

Thank you so much for an awesome mod. I have copied the file to my COH directory and I am still getting a missing RGM for the M-10 any suggestions.

Good karma+1 vote