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jcaternolo
jcaternolo - - 1 comments @ Mortal Online

For all those complaining about the company's business model, I agree they shouldn't really call it a full F2P, but the model works. It gives players infinite time to check the game out, and test out all of the features. And in a game like this, someone with 60 in all skills can even kill someone with 100 in all skills if they're skilled enough and/or take them by surprise.

Think of the model most "F2P" games use. They use an item mall. It may seem like it doesn't imbalance the game as much but it does. Someone with hundreds of dollars to throw away on a game will have a HUGE advantage over players who can't/won't spend money on item mall.

tl:dr The small monthly fee is easily payable for most people, and item mall games not only require players to pay a lot more than $15-20 a month to get a good edge over the competition, but they're much more imbalanced. Just look at any game by TQ Digital or IGG to see what I mean.

Good karma+5 votes