I am a technical designer and developer. I've been coding for 30+ years and in one way or another been involved in 3D graphics for 20+ years. I also have a passion for music - whether it be playing, listening or composing.

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One shader to rule them all

One shader to rule them all

SpeedTracker

Unity 5 uses the new Physically Based Rendering pipeline - but it comes at some costs.

SpeedTracker towards new alpha relase

SpeedTracker towards new alpha relase

SpeedTracker

New temperature system and new tracks are building up to a new alpha release.

SpeedTracker updates

SpeedTracker updates

SpeedTracker

Adjustable suspension implemented for the Jet Rider.

Vehicle specifications

Vehicle specifications

SpeedTracker

SpeedTracker, being a bit of a technical game to some extent, needs some hardcore tech specs for the content. So, a list of imaginary manufacturers and...

Updates

Updates

SpeedTracker

New sounds for impacts and craches. A new gameplay is also in the works - Catch The Flag.