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RSS Reviews
3

Republic at War

Mod review

Due to the lack of communication between the developers of this mod to their loyal fans, I have grown tired of having to try and pray that I don't get swarmed at one of my core worlds early in the game since the CIS apparently has an armada on some planet in the core.

The balancing issues are still huge, I cannot get any progress made ON EASY as the Republic. Strategy or not, I should not be losing star system after star system by a swarm of enemy ships on easy mode, that I cannot respond to fast enough despite having no issues whatsoever when I am fighting them on my own term.

Apparently every CIS world also has their space stations maxed early, as even with four venators and a huge array of other ships and fighter types, I still suffer extremely heavy losses. Why? Because one droid carrier can take out an entire Venator Star Destroyer, and those frigates that droids get in space by garrison units? Those are the make or breaks, as they just keep coming.

I am being generous by giving this a three, I should only give it a 1, but the content in Instant Action is fun to play, and that is this game's ONLY redeeming quality.