So I decided to run some local server tests before I released the pk 2.0 beta.
I got fairly irritated by the hanging viswep bug - the one where a visible weapon set from a player is left hanging in mid air due to some quake c bug. And I had no net access for 2 weeks because my last service provider has a customer support system that has less functionality than a garden gnome. So I decided to kill this bug.
Tracking the sucker down is proving much more difficult than I ever suspected at first as the code itself (adapted from the chaos mod which has no such bugs I know of...) is rather more retarded than I thought.
Oh well, such are the best laid plans of mice and men.