Hey, the game was submitted and can be found on IndieDB (no idea why it didn't get approved on indieDB)
Hey, the game was submitted and can be found on IndieDB (no idea why it didn't get approved on indieDB)
Yeah, we pretty much went in at the start with the modular levels, and built upon that as much as we could!
The nested prefabs is an absolute nightmare, but from the looks of the Unity Roadmap it is in the works... but then again they have been saying that it's been in the works since roughly 2010... So i'm not holding out for much :p
Thank you :D That means so much to us <3
Hey Clive!
Probably Unity. Even though I could create the entire level in Maya with the Abertay Framework, and there was more wiggle room in some cases, being able to help out with the game in Unity feels much more useful.
- Jess
Hey Clive!
With any luck I will be! :D Hopefully details about Protoplay start circulating soon.
- Steven
InsertImagination
joined
Our team come from a strong creative background!. We love to problem solve, we love to create! We started working together as a group during the international competition Dare to be Digital, and are passionate about creating games that we want to see played. Our debut title is To-tum, our Dare creation adapted for mobile devices, maintaining the puzzle world mechanics but bringing a brand new art style to it.