I'm a college student in the US. I'm majoring in computer graphics and design. I do level editing with the Hammer Editor and a little Unreal Editor. I can do some basic 3D modeling/skinning and can draw. I also have some Photoshop knowledge based around graphic design work. Interested in a joining or forming a MOD team. Check my homepage and images for my work.

Report content RSS feed Evolution of an area

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Thought I'd show the evolution an area in a compo map I'm working on. Here it goes

First version where I quickly setup and light the tesla system
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HDR test, looks ok
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Played with the lighting, add debris to area
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You can see what I added to the side of the tesla system
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Added the generator
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I finally increased the cylinder's smoothness, it was looking out of place otherwise
Also added cables
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Started adding decals
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Near final version
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Final Version - I'll put it up once I'm completely done, changes include final hdr compile, use of smoothing groups, and additional wiring brush work.

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