Thought I'd show the evolution an area in a compo map I'm working on. Here it goes
First version where I quickly setup and light the tesla system
Played with the lighting, add debris to area
You can see what I added to the side of the tesla system
I finally increased the cylinder's smoothness, it was looking out of place otherwise
Also added cables
Final Version - I'll put it up once I'm completely done, changes include final hdr compile, use of smoothing groups, and additional wiring brush work.