Three people get captured by indians while walking through the woods. they say "ok, we will let you live if you find some fruit." the first guy comes back with grapes. they tell him "if you can shove those up your ass without laughing, we will let you live." so he gets almost all of them in and bursts out laughing. "why did you laugh?" "cuz the next guy came back with a pineapple!" so they kill him. they tell the guy with the pinapple "if you can shove that up your ass without laughing, we will let you live." he gets it almost all the way in and just bursts out laughing. "why the fuck did you laugh?!" "cuz the third guys got a watermelon!!" aaaaaaaaaanyway, im into pretty much anything that has giant robots or mechs. i love spiders, i love mechs, put them together, omg. same thing with centipedes. i love legos. i frequently use the free program called Lego Digital Designer. pretty easy. hard at first but its fun to use once you get to know it. i love to make my legos pose.

Comment History  (0 - 30 of 1,253)
IMAZOMBIE358 15hours 48mins ago says:

so this is like the yolona oss from forged alliance?

what this looks like to me

a plasma cannon that acts as a nuke weapon, can only be built underwater due to the heat generated from charging, and since its a cannon and not a launcher, the ball of plasma flies way faster than a normal nuke. it would also throw water everywhere when firing, the recoil would shove the eight panels back down to the starting position. the water thrown everywhere would reveal the cannon for a few seconds.

but this is probably just going to be a big nuke missile launcher. what makes it unique? is it just bigger and more damage than other nukes or?

+1 vote     media: Aeon XP nuke launcher
IMAZOMBIE358 Apr 19 2014, 7:28pm replied:

why? all im doing is complimenting on how awesome your work is. It's you who are misunderstanding it. i was in no way asking for more renders. im saying that i expect that when you upload said renders that they will be equally awesome/terrifying. how is that bugging you? if it seems annoying to you then you are looking at it the wrong way.

+1 vote     media: Cybran walpaper 2
IMAZOMBIE358 Apr 19 2014, 2:08pm replied:

i meant in terms of renders. im not asking for more renders, im just stating that if the units that have their own renders were put into battle, the cybran would win, which is awesome for me, but it is terrible because the uef and aeon are going to have equals to this render, of which i should be afraid of.

+1 vote     media: Cybran walpaper 2
IMAZOMBIE358 Apr 18 2014, 7:33pm replied:

it had NOTHING to do with asking the team itself for more stuff. in fact the onyl thing that i said that had anything to do with the team of the mod was the compliments. i meant terrible but awesome because as of right now, if the units in the renders were put up against eachother, the cybran would win. that is a good thing to me because i am a cyrban fan. terrible because there will be equally terrifying units for the uef and aeon in the future. it had NOTHING to do with asking the team members themselves for more renders. if anything at all, that i am waiting patiently for them.

+1 vote     media: Cybran walpaper 2
IMAZOMBIE358 Apr 18 2014, 7:14pm replied:

i thought about this too and it would be suitable for the aeon to have a super shield. but it would be more aeon to reflect the bullets back at whatever it is that is shooting it. hah. so many ways a shield can be unique.

taking energy from the resource storage instead of having shield hp(blacj hole gen)

redirecting bullets back at the enemy(bomb bouncer)

blocking units

doing damage to units passing through

absorbing bullets and converting them into usable resources

being mobile

hey, never thought of a flying bubble shield generator. one fast enough to protect planes. oval shaped. hah. that would pretty sweet.

i just thought of another good idea. giving the rezbot the ability to reclaim faster than anything else. that would make it a formidable weapon.

+1 vote     media: Aeon black hole gen
IMAZOMBIE358 Apr 18 2014, 7:01pm says:

hey are you guys gonna make a render trailer for the mod? the renders are pretty fking amazing along with the units but how possible would it be to make a trailer like games normally have? movie style combat and such. i understand the mods nowhere near that point but have you ever thought about it seriously?

one other thing, the 3d renders. is that the quality of the models in game or a hyped up model for single rendering? cuz if thats what they look like in game, there is absolutely no way ill be able to run this mod cuz even the god lvl cybran xp barely runs.

0 votes     media: Cybran Dragon MK IV in game
IMAZOMBIE358 Apr 18 2014, 4:28pm replied:

how will the black hole part differ from using a nomral shield HEY it would be plausible if the black hole ability allowed it to use the resource energy.

normal shield using some energy to run and having its own hp which takes damage, the black hole ability would allow it to be completely dependent on the energy, not the shields hp. for example, the black hole gen wouldnt lose shield hp because black holes dont take damage from fire. instead, each projectile absorbed would take twice the amount of energy required to fire it. a tank shoots a bullet at the shield, and instead of the shield taking damage, the reduction would be from the energy resource bar at the top. and only once the energy resource bar is depleted will the shield go down. ultimate shield if you have the energy capabilities. but i still dont like it being called a black hole gen. portal shield yeah fine but black holes would be pointless to use as shields unless to save the planet, like an anti nuke shield.

+1 vote     media: Aeon black hole gen
IMAZOMBIE358 Apr 17 2014, 5:14pm replied:

that would be a wormhole for the teleport. and the aeon already has a teleport. the pullinsmash is the closest thing to a black hole generator. except it doesnt send them to a different dimension. it acts as a magnet made of lava.

+2 votes     media: Aeon black hole gen
IMAZOMBIE358 Apr 17 2014, 5:11pm says:

using a black hole generator to eat bullets is like using a katana for a shield and using a butter knife as an attack weapon. it would be more plausible and and would look way less stupid using the katana to slice the steak on a plate.

hey. a monster with a black hole in its mouth. perfect way to use a black hole.

+1 vote     media: Aeon black hole gen
IMAZOMBIE358 Apr 17 2014, 4:55pm says:

a black hole generator as a method of protection...

i mean hell if we can control when, where, what shape and size a black hole is created, why dont we just shoot them as projectiles? it would be way less funny to call it a portal generator. a black hole sucks EVERYTHING in and crushes it in the middle till it doesnt exist. and it gets bigger as things go into it. and it gains power. i can imagine it would take an insane amount of power and would probably be easy to spam it since it would make dark spots wherever bullets hit. it would block out the players view of his base. although a black hole would be something the aeon would think up, why, if they have the power to generate hundreds of black holes, would they utilize such power and technology as a method of protection. what about when a unit walks through it? wouldnt it look awful stupid not tearing the unit to peices as it did so? i woudl think woo hoo yeah awesome if it were to protect a galaxy but for a base? no. what about the pullinsmash and teleport? a black hole generator would be the perfect superweapon for the aeon. i mean using a railgun for artillery would be more plausible. if you call it a portal shield, fine, great, like it, love it in fact. but a black hole generator?

+3 votes     media: Aeon black hole gen
IMAZOMBIE358 Apr 17 2014, 4:36pm replied:

its a shield generator

+2 votes     media: Aeon black hole gen
IMAZOMBIE358 Apr 17 2014, 12:20am says:

i posted this here so i could upload ot on a different site. it is a problem i have on a map i made where hovercraft cannot cross down into the water past the red line like they should be able to. this lost me that mission.

+1 vote     media: problem
IMAZOMBIE358 Apr 16 2014, 11:57pm replied:

the same unto you. YOU and YOUR team are buggin me by misunderstanding what im saying all the time. i was simply stating that the aeon and uef need some more renders and that the uef are going to need some pretty cool stuff to go up against this, which is purely a compliment to not only all three factions, but to your work. what i was saying was a lot like what rtys8 is saying. just in different words. or rather what i meant. i didnt mean it to bug you about going faster. to put it simply, i was saying "since this mod is for balance mainly, i cannot imagine what sort of awesome weapon the uef and aeon units you must have planned as counters for this. i was praising it and your work. back off

+1 vote     media: Cybran walpaper 2
IMAZOMBIE358 Apr 15 2014, 8:20pm says:

oh god i just realized something terrible but awesome. since this is a BALANCE mod, the uef and aeon will also have somthing just as awesome. i mean what sort of giant weapon will the uef and aeon have to counter this thing? where are the single unit renders for uef units? the only units ive seen single rendered are the juggernaut, aegis, and the acu. on the aeon side the only wallpapers period are the army and acu.

-1 votes     media: Cybran walpaper 2
IMAZOMBIE358 Apr 13 2014, 8:16pm says:

hmmm is there any chance of adding a little white to cybran? i mean, straight neon and black is a little too common. mostly black, with a secondary white and the highlights be team color.

-3 votes     media: Cybran Dragon MK IV wallpaper
IMAZOMBIE358 Apr 12 2014, 10:35pm says:




+5 votes     media: Cybran Dragon MK IV wallpaper
IMAZOMBIE358 Apr 8 2014, 3:27pm replied:

aaah thats what i thought it looked like. i knew it resembled something other than metal gear ray but i couldnt think of it. the elite helmet from halo. huh

0 votes     media: Cybran Dragon MK IV
IMAZOMBIE358 Apr 7 2014, 6:13pm says:

hah. i read the description, unzipping sound, and it fits. now i feel like your coming to some super cool building carrying a huge duffel bag, you use the elevator to get to the top floor walk into this room where theres a long table with a bunch of ppl in expensive suits sitting in the chairs. you walk up to the table, (╯°□°)╯︵ ┻━┻ and it flies out the window and you unzip the duffel bag and whip out a small version of this and ther all like zOMG

+1 vote     media: Mavor MK III in game
IMAZOMBIE358 Apr 7 2014, 5:49pm replied:

hmmm that is an interesting query.

it is cool to continue a units legacy by calling the unit with the same role the same name as in previous games, but it was nice to only have one monkeylord. yeah, its technically a monkleylord mk II, but it was nice to only have one mavor, one monkeylord, one fatboy, one colossus, one aegis, one soul ripper, one persy. a great way to make the mod stand out would be to give its units names that are independent of supcom 1 and 2. now that this guy mentions it, it feels like the mod units are piggy backing off originals. lets let the originals have their own names and give the revamped units their own names?

i mean hell well always feel that the revamped units will simply be upgrades, but why not give the upgrades their own names instead of calling them mk I or mk II? calling them mark insert number here feels vanilla.

+1 vote     media: Mavor MK III in game
IMAZOMBIE358 Apr 6 2014, 10:13pm says:

sorry abouthaving multiple comments but have you been working on these for a while now and deciding that now that you have the time to do so, you upload them, or do you suddenly have a huge ammount of spare time in which you just recently modified/built them? cuz five uploads in one week is pretty fast.

0 votes     media: Cybran Dragon MK IV
IMAZOMBIE358 Apr 6 2014, 7:49pm replied:

i actually liked the armor and leg style of the c rex. the thing that made it look stupid was the head. although it did just look like a reptilian cow. but the back plates did look pretty badass. when i first saw the rex i thought WOAH until i noticed the head.

-1 votes     media: Cybran Dragon MK IV
IMAZOMBIE358 Apr 6 2014, 7:41pm replied:

heh. thanks to the C-rex, cybrans have several reptilian themed things. this, the salamander, the god lvl, and the c rex.

good lord, i think this out of all the units in this mod has had the most re-dos. think of how it use to be smaller and more of low t4 unit. hah.

hmmmm maybe you could give it a longer neck? it would be super epic if it had a long neck. the head would be more prominent like most dragons.

0 votes     media: Cybran Dragon MK IV
IMAZOMBIE358 Apr 6 2014, 7:12pm says:

now THAT is a super weapon.

+1 vote     media: Cybran Dragon MK IV
IMAZOMBIE358 Apr 6 2014, 11:28am replied:

anything that fires a projectile made up of energy is a plasma cannon. the type of damage it does is irrelevant, if it shoots a ball of energy, its generally considered a plasma cannon. it could shoot a ball of energy and have the impact effect explode with teddy bears, its still a plasma cannon, and in this case, having an explosion of lightning would make it even more plasma cannony cuz the ball of lightning exploding into a storm of lightning, y know. its a plasma cannon. how is a ball of energy not a ball of plasma?

+1 vote     media: Mavor MK III in game
IMAZOMBIE358 Apr 5 2014, 10:16pm replied:

hes saying its a ball of energy, and plasma, both in several games and irl is simply a ball of lightning, or energy. if this is not what this fires, please explain it to me so i can stop misjudging this thing(if i am)

+1 vote     media: Mavor MK III in game
IMAZOMBIE358 Apr 5 2014, 6:48pm replied:

oooooh so its a plasma cannon

+1 vote     media: Mavor MK III in game
IMAZOMBIE358 Apr 5 2014, 10:13am says:

although it looks totaly badass, making a railgun artillery isnt going to look very cool if its projectile doesnt get very far from the barrel before it archs. its still an awesome gun but can someone please give me a reason other than "it looks cool" because the king kriptors railguns would suffice as artillery if they were pointed upward. i mean first you got the uef atlas which has railguns which hopefully have long ish range in comparison to the rest of the guns

+3 votes     media: Mavor MK III in game
IMAZOMBIE358 Apr 4 2014, 7:45pm replied:

ahh. well this unit is awesome then

+1 vote     media: Aeon T3 heavy Assault bot
IMAZOMBIE358 Apr 3 2014, 7:47pm replied:

no, but it would still be dumb to have a railgun at the mavors scale and reduce its range by ten. and make it have an arc. i mean y dont need a railgun this size for artillery.

+1 vote     media: Mavor MK 3
IMAZOMBIE358 Apr 3 2014, 7:44pm says:

i like the concept but it doesnt have enough smoothness for an aeon unit. looks too slim. it has nice smooth armor but it looks too jagged for an aeon unit. imo the only thing making it aeon is the rounded plates. but i like the concept though. if you fattened up the legs more id like it. does this replace the six legged version?

0 votes     media: Aeon T3 heavy Assault bot
Offline Since
Apr 20, 2014
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day