Three people get captured by indians while walking through the woods. they say "ok, we will let you live if you find some fruit." the first guy comes back with grapes. they tell him "if you can shove those up your ass without laughing, we will let you live." so he gets almost all of them in and bursts out laughing. "why did you laugh?" "cuz the next guy came back with a pineapple!" so they kill him. they tell the guy with the pinapple "if you can shove that up your ass without laughing, we will let you live." he gets it almost all the way in and just bursts out laughing. "why the fuck did you laugh?!" "cuz the third guys got a watermelon!!" aaaaaaaaaanyway, im into pretty much anything that has giant robots or mechs. i love spiders, i love mechs, put them together, omg. same thing with centipedes. i love legos. i frequently use the free program called Lego Digital Designer. pretty easy. hard at first but its fun to use once you get to know it. i love to make my legos pose.

Comment History  (0 - 30 of 1,446)
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

my self, behind me one of the many giant stone ruins that spawn using the city mod. i was using this mod in conjunction with the big trees mod, and out of all the environments ive played in in minecraft, that one was my favorite, because the ruins peeked out from the canopy of the huge trees, like ancient stone beasts wading through a ocean of leaves

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

part of a treehouse id made. in this screenshot, im using the fallout texture pack

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

the same treehouse, but with an industrial texture pack applied

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

part of a treehouse id made

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a winter taiga biome at night with the big trees mod.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a hat tree that spawns in swamps using the big trees mod. this tree has a general fat dome shape with wide, flat branches. this is the type of tree that id used to make the best tree house ever. the whole treehouse was made in a spiral staircase shape. accessing higher floors would just be walking to the right, on and on.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a jungle landscape created by the big trees mod. i will not play minecraft without this mod.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a beautiful twilight landscape created by my number one favorite, MUST have mod for minecraft, the big trees mod.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a beautiful twilight landscape created by my number one favorite, MUST have mod for minecraft, the big trees mod.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

part of a treehouse i build with a super high res texture pack. there were a bunch of trees that id spawned using the huge trees mod, at the bottom of a lake. the trees stuck out from the water and created a swamp-like area. two of them id turned into treehouses, and somewhere in the area id built the absolute best treehouse ive ever made. i was stupid to not take pictures of it. i lost it, like the rest of the other maps.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a 20% finished ship i built with the rezcraft texture pack,with the intention to use with the airship controllable blocks mod. it turned out to be waaaaaaaaaaaaaaaaaaay too big for that, but i stopped progress only because i ventured too far to find out where it was.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

a star wars texture pack i was testing out to build a mech

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ SCREENIIIIIES

the nether of the minecraft rezcraft texture pack

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ IMAZOMBIE358

thanks. ive uploaded some more

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Revamp Expansion Mod (RVE)

the end of the story? is this a dictatorship?its not like hes asking you to increase the speeds permanently. i totally agree with him. if he was asking you to increase them by that much, permanently, id tell him no, but hes asking for OPTIONS....

yes, in some battles, the build times and prices are PERFECT, but a lot of people, as kulodrtic has PROVEN, like to screw around now and then.

a true supcom fan can put non-experimental mobile units to use in the late game, and thats how the game is MEANT to be played, but there are probably just as many true supcom fans as there are people who just like to screw around, and EVERYONE likes to just screw around now and then. sure, i doubt many people who were given the option to reduce build times and resources would change it back to normal, but that even moreso proves my point, an OPTION, i will say it three times, just to be clear...OPTION,

AN OPTION...

would be hugely beneficial to a lot of fans of this mod. some of us just like to build experimentals, would it really be the end of the world to add an option?

it would be nice to be able to modify build speeds and costs like it can be for the ai when customizing its difficulty.

you said "very few people" and he did prove you wrong there, and "if you dont like it, dont play it" is killing the people who come to this mod in hopes that it doesnt have to be perfect to them for them to be able to play it.

and what happened to your little - karma button? if you removed that, its a little unfair, especially if you leave the plus button there. if you remove the -, your a dictator here, looking at yourself like your views are perfect, even if someone is able to prove you wrong.

its like me having made the only mod for a game that you absolutley love, making the game 3x better than you thought it could be, and telling you to get the **** out because you dont like something that i could change easily.

wether i will or wont actually do this some day isnt the point.

Good karma+3 votes
IMAZOMBIE358
IMAZOMBIE358 @ OBSOLETE - SC2 Mod Manager RC1A

wait...why does it say i need internet explorer? if i have to use it, thats really...really stupid...

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Cybran T1 fighter

just got done watching the new star wars movie, and i can help but imagine this thing making the sound of a tie-fighter, lol

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Aeon T2 Assault Bot Colossus

how could you be so lasy? there are several info panels to read that would give you the answer.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Aeon T2 Assault Bot Colossus

why put four individual gun turrets on such a small unit? unless your using a single one to guard an engineer building an expansion base, its useless in any other role. the point of having a gun turret on each corner is to make it ambush-proof, making it able to defend itself from any angle of attack with as much firepower as it could at any time. by the time you built one, it would be useless. it would be more efficient in almost every way to build several other cheaper units, as having multiple targets to decide to shoot at, versus one.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Tera Fortress

you must not like the bridge part of ships then....

will naval units have bridges at least?

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Tera Fortress

mmmh, what about the mega fortress? the cybran aircraft carrier.....they have bridge-like stuff. so do all the boats. when you finally do naval units, will you take away the best part of a ship? even if they are just drones, why remove one of the best cool factors for sake of authenticity yet you give it a roll cage like its half epic gunship half dune buggy....i LOVE the look of reinforcement bars but lets be honest, for sake of authenticity, it doesnt really need them.

for one, its an AIRCRAFT which will never touch the ground and definitely wont play fortress derby...

two, if it isnt a roll cage and/or doesnt serve the same purpose, why expose the frame? if you say they are for structural integrity, that would imply they are either part of the frame or serve as external reinforcements of some kind which it does not need, especially considering nothing will hit it but bullets.

four, it may have a core which serves as a "brain" that can use small hidden cameras but putting the main sensory stuff on the front is like putting a giant eye on the front of a ratte. the eye becomes the weakest point in its armor. and its totally obvious where to shoot. why have the "face" at all when it apparently doesnt need a bridge?

fifth, for authenticity, ALL the units should have the abilities of an amphibious NEXT from armored core 4. (for reference to how stupid it would all be)

finally, if it really is just a drone, the only difference between the cybrans and the other factions is that the cybran units each have a legitimate brain wired into their circuitry.

i dont want all the units to move like flies and i dont want to get rid of the reinforcement bars, but the bridge is one of the coolest things on giant vehicles.

Good karma0 votes
IMAZOMBIE358
IMAZOMBIE358 @ Tera Fortress

eh, the bridge could look a little more "bridgy"

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Tera Fortress

its a joke. ofc there isnt gonna be a tactical nuclear cannon on this. we do not need a mobile mavor elite, let alone a flying version with fortress armor and battleship class guns.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Tera Fortress

and the ability to call down rainbow colored orbital laser strikes that do 20% damage per second, with a sky blue explosion and make it drop apple bombs that have a lasso abilities

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Cybran T1 Interceptor

it looks great honestly but well, it could be a little more...streamlined. or just make the head or "cockpit" part stick out more.

but for a t1 unit, either way this looks fantastic.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Cybran T1 Interceptor

woah that looks awesome, lol

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Tier Levels

this is temporary right? i mean, there will eventually be new models for t2 and t3 right?

aside from that, i think it would be better to have little holograms above them that say T2 or T3 when you zoom in instead of making such a minor detail change to the model. if the hologram thing or new engineer models for each tech level is impossible, this is still sorta useless because by the time you zoom in to that level, youve already selected the engineers. could you just change the size of the model when advancing to a higher tier?

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ UEF T1 Interceptor Finished

looks great. love the look of the thrusters.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Warp Pillars Mod Beta 2 for RVE 2.0

i dislike how the uef main metal color is darker than the cybran.

also, in the future, will there be things in the unit info that list what is being buffed and how much? for example, id like to know if choosing structure positions based on how my energy generators are placed is worth it or not. like on a gantry, a little +10% build speed or +10% fire rate or +10% range thing under the health bars would be awesome.

Good karma+1 vote
IMAZOMBIE358
IMAZOMBIE358 @ Cybran mobile T3 AA

the guns are a little fat for its size, but the rest of the unit looks perfect. cant wait to see the t3 anti air towers updated.

Good karma+1 vote
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