I am a modder going back to Medal of Honor: Allied Assault. I was the project leader, modeler, animator and 2D artist on a total conversion called Medal of Honor: Civil War. My main skill sets are 3D modeling, and 2D artist. I dabble in C++ Hl2 programming, and Hammer Mapping as well.
Sorry for not posting more screenshots. I am currently working on code, code and more code.
coding, and more coding!
After months of negativity, not from everyone here, I am officially working on this game project again. We have tossed out our old publisher, which was...
update: work has started once again
We are looking for a few new team members. As some of you know, our team is tiny, two to be exact.
job postings
We are on track with the weapon scripting. I am in the process of re-creating all the weapon code...
unreal script progress
UDK has turned out to be a bit more difficult to work with than Source so far, but our tests have looked 100 times better than the Source engine (we'll...
still working
Do to technical issues with the Source SDK, we are now moving over to UDK.
udk here we come
I am currently working on a map called "The Alley" which is a close combat setting, on the roofs, and alleys of New York's east side. Screenshots coming...
mapping progress and more
We are moving forward at a slower pace then hoped. Mapping is where we are putting out attention at the moment, to better test game-play.
moving forward
Our team is moving forward. The "New" Tommy Gun and BAR are almost completed, then texturing...
last weeks progress & this weeks
We started this mod a little over a week ago, currently on alpha 0.0.3
latest news
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