They used SDL-1.3 and one of the major features of SDL-1.3 is haptic support. So I don't really understand why the force feedback was developed to work with only the 360 controller on Windows. If they used the haptic API provided by SDL-1.3 then controllers that support iforce on Linux would work. Anyway, I was able to make my xboxdrv controller work with Trine 2, minus rumble, by pretty much configuring it to work the way it does with the xpad driver.
Hyper_Eye
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