What read me?
Any chance of making this work with the mod manager?
Doesn't want to work for me.
-------------------------------
UnitBlueprint {
Merge = true,
BlueprintId = "uib0701",
Economy = {
BuildTime = 25,
EnergyValue = 500,
MassValue = 200,
ProductionPerSecondMass = 5000,
},
}
saved it in units called helmet.bp, right clicked on the units folder and added to archive saved as mymod.scd and put it in the gamedata folder and nothing is differen when playing the game
Great mod, me and my buddy are having great fun on this. Definately improves the game.
Any chance you could create an advanced energy generator so we dont have to build loads of small ones. Maybe so it would produce something like 5x as much power and cost 5x as much to build and double its size to the normal ones?
Doesn't work with the mod manager then?
Holyhelmet
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