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Comment History
HL1X_Animator
HL1X_Animator - - 2 comments @ ReVance

im more interested on the pbr and csm side of this? is it like csgo where you need a entity to make the csm work? or is it automatically done when compiling the maps?

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HL1X_Animator
HL1X_Animator - - 2 comments @ Mapbase

why are there pbr shader files in the shared vpk? does mapbase support pbr?

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