I am an animator, character rigger and environment artist. My job is to take care of the animations and characters. Also I will be taking part in the creation of 3D assets ranging from map assets to weapons and from weapons to characters and character accessories.

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Task Force Team Six

Task Force Team Six

3 members Developer & Publisher

Task Force Team Six is a organized mil sim unit and the team behind Blood Trench

Poly Fox Studio

Poly Fox Studio

1 member Developer

Small indie dev team working towards their big dream