Born 1996 in Lauf a. d. Pegnitz (Germany), I went to elementary school in Neufahrn (Germany), then to secondary school in Freising (Germany). At the age of 12, I began to try out various game developing tools. At the age of 13 I began working with gaming technology, I began making own games, starting with Roccy Laboratories.

Comment History  (0 - 30 of 67)
HavocInferno[np]
HavocInferno[np] Apr 19 2012, 2:05pm replied:

No. There'2 i3, i5, i7, and i3-2000, i5-2000 and i7-2000. No i9. Get your facts right.

+3 votes     mod: Crysis FPS booster
HavocInferno[np]
HavocInferno[np] Dec 10 2011, 7:36am says:

I'd only show "space" and the logo as a hint, the "Tap ... vault" is unnecessary...

+1 vote     media: Single Point DX11 Update - Psycho Base
HavocInferno[np]
HavocInferno[np] Jul 29 2011, 11:34am says:

Looks awesome... maybe even better than Infinity Blade

+1 vote     article: Warm Gun iOS Debut Trailer
HavocInferno[np]
HavocInferno[np] Feb 8 2011, 4:16am says:

...NOT

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Feb 8 2011, 4:06am says:

no this is completely standalone

+1 vote     media: Roccy Labs Trailer
HavocInferno[np]
HavocInferno[np] Feb 2 2011, 4:40pm says:

5200 downloads...

+1 vote     download: Roccy Laboratories 09.12b Full
HavocInferno[np]
HavocInferno[np] Jan 12 2011, 4:16pm replied:

well, this is a good question...you will find out when the it's done ;)...or when we publish a video of the beginning...

0 votes     game: Silhouity
HavocInferno[np]
HavocInferno[np] Jan 3 2011, 6:31am says:

Er, why do you cancel it? You got this to work...mapping and modelling and programming shouldn't be the problem if I look at your images, and for the textures: you don't need a texture artist. Take GIMP, draw something. It's the easiest thing on earth. You had a team of five people. So what is your problem?

+1 vote     article: Official Cancellation
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 2:34pm replied:

no the nerd isn't on this picture...i think he wasn't from munich/around

+1 vote     media: We get our price!
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:30am says:

Me (left) talking with the 3D 1st price winner, Frederic talking to Ludwig, most people eating (there were noodles, chili, bread and drinks).

+1 vote     media: After the show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:27am says:

Preparing for the next photo.

+1 vote     media: We get our price!
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:27am says:

and *Click*. Press photo

+1 vote     media: We get our price!
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:27am says:

Preparing for the press photo...this guy on the right was so strange...

+1 vote     media: We get our price!
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:26am says:

Actually, this was before our presentation, but...ya, well, the screen, and the moderator...

+1 vote     media: Presentation
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:25am says:

Frederic (Sound Designer) explaining some stuff.

+1 vote     media: Presentation
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:24am says:

Ludwig (Modeler) explaining some stuff.

+1 vote     media: Presentation
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:24am says:

I'm a butterfly LMAO

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:23am says:

My laptop!...and we standing around and talking.

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:22am says:

Ludwig, Markus Kondert (the organisator, behind my notebook), my notebook, some woman, me, Frederic (f.l.t.r.)

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:21am says:

Me *testing* if our game works with the LBS hardware. We were allowed to visit the room before all others to test the hardware because we were asked to show some live gameplay.

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:20am says:

People waiting in the main hall. On the couch: Ludwig, me, Frederic (from left to right)

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Nov 26 2010, 8:19am says:

Some guy, Frederic(behind me), me, Ludwig (from left to right)

+1 vote     media: Before the Show
HavocInferno[np]
HavocInferno[np] Oct 23 2010, 3:27am says:

ok look at this:
Indiedb.com

+1 vote     media: Wooooh...Top secret...
HavocInferno[np]
HavocInferno[np] Oct 21 2010, 2:45pm replied:

no the whole room is coloured, but the basin isn't textured yet. It's nothing to do with Roccy Labs. Well, it has to do with it, but not that much.

+1 vote     media: Wooooh...Top secret...
HavocInferno[np]
HavocInferno[np] Oct 14 2010, 8:19am replied:

thx

+1 vote     article: Roccy Labs first release!
HavocInferno[np]
HavocInferno[np] Oct 9 2010, 1:12pm says:

that grass is to big i think...

+2 votes     media: SNL-Aztec
HavocInferno[np]
HavocInferno[np] Aug 10 2010, 5:58pm says:

those aren't real flames, it's just a tree with many, many, many orange lights^^

+1 vote     media: Roccy Labs Cover
HavocInferno[np]
HavocInferno[np] Aug 9 2010, 5:25am says:

uhm, you should rework your lighting...only your terrain is lighted, the trees and the weapon are unlit?

+1 vote     media: War Of The Worlds Game - Update Video #3
HavocInferno[np]
HavocInferno[np] Aug 6 2010, 10:05am says:

Uhm, caelum is just a copy of a existing game...search on steam for "Peggle"...it was there before your game

+1 vote     download: Caelum-Demo
HavocInferno[np]
HavocInferno[np] Aug 6 2010, 3:08am replied:

This is made with UDK (Unreal Development Kit) so you don't need UT3. Our game is standalone.

+2 votes     game: Roccy Laboratories
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