Indie Developer based in Frankfurt a. M., Germany - Creating games for all available platforms.

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Report RSS Tank Crush Basic Game Structure For Alpha Release
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Description

Tank Crush Build 15.01.2011, showing the basic game structure for the Alpha release planned for Spring 2011.
Missing is the pause screen, where players can hold and save their game state, end the game session and set the options for things like the ingame music etc.
There will be 10 levels in this version when released. Afterwards, we will be releasing a level-builder package for Unity 3D and look for a level designer/builder as well as a graphics artist and 3D modeller for the final assets. This will be paid, contractual work.
The next steps are making the enemies as well as their AI. To place them, we will build 10 levels and make them representative of the full game.
Currently, some mid and end-level bosses are being designed. This should liven things up for the 1 or 2 players and will be tougher nuts to crack along the way.
Also, the placeholder art for level clutter, buildings and other items are being made.