No images, videos or audio files have been added to this gallery. Join now to share media with the community.
Hey there IndieDB friends! I've begun listing my active projects here, so I'm taking a moment to provide a status update. At least one of Step2's projects ("Fuzzy Brain Lost") is positioned to get a real boost soon.
Here is everything going on right now!
New Character Controller & WebGL
As you may have guessed, Step 2 uses the Unity3D game engine. Up until a few weeks ago, I’ve always modified the character controller Unity provides. This has worked well; however, as player meshes such as AR don’t fit nicely in a capsule collider, I realized that I need to create my own solution. To cut a long story short, I’ve used the last couple weeks to develop my own character control setup that does exactly what I need it to. This is a better experience than a “one size fits all” approach. It also doesn’t rely on other Unity libraries, meaning I can port my work to other formats. In fact, it’s already working nicely with WebGL using the ThreeJS library. More on WebGL later, it’s my new hobby
Step 2 has moved into the Bitwise building in downtown Fresno. I’ll show some pics later.