Game developer living in Boston, MA. Loves the Unity engine, iPhone development, Maya, and spreading the game dev love by getting involved in the community and higher education in the area.

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GTJuggler
GTJuggler @ SpringFling

Well, end of September was quite a stretch there. I was done Oct 15th then the rest of the time was waiting for the approval process.

Good karma+1 vote
GTJuggler
GTJuggler @ SpringFling

Clippy's brother in law, actually.

Good karma+1 vote
GTJuggler
GTJuggler @ Unity engine goes free for Indie developers

Where did you hear that you have to "run services on their servers/server clients." Its a regular game engine capable of building a .app, or .exe standalone game, publishing to iPhone app store, or building to web. And when I say web, I mean you can host it on whatever server you want and make www calls to any server you want from within the game.

Good karma+1 vote
GTJuggler
GTJuggler @ Unity engine goes free for Indie developers

After making 3 games so far (student, and a personal iPhone game), I can say Unity is my favorite engine to work with. My engine experience consists of UE2, Source, C4, Virtools, Trinigy Vision Engine, and GameMaker, so I know I haven't tried them all. Unity is just my favorite among the ones I've seen and my opinion seems to be shared by a bunch of people.

Good karma+2 votes
GTJuggler
GTJuggler @ SpringFling springs onto iPhones this October

The game announcement made Joystiq! - Joystiq.com

Good karma+1 vote
GTJuggler
GTJuggler @ SpringFling springs onto iPhones this October

Definitely! The Unity community is strong and helpful, and the tools are magnificent. It's a wonder anyone makes 3d games in their own engine anymore. I didnt see Unity as an engine choice in the ModDB engine list! Someone should totally rectify that.

Good karma+1 vote
GTJuggler
GTJuggler @ SpringFling springs onto iPhones this October

Would you mind describing what you don't like about the art style? I'm curious to hear what turns you off.

Good karma+1 vote
GTJuggler
GTJuggler @ SpringFling springs onto iPhones this October

Well the great thing about the development of this game is that it was created with Unity iPhone, so I was able to use UnityScript and C# to do all of the coding. It's using MONO so its a joy to program for. :)

Good karma+1 vote
GTJuggler
GTJuggler @ SpringFling

Actually I'm hoping to finish up the game by the *end* of September, if all goes well. Glad you're excited though!

Good karma+1 vote
GTJuggler
GTJuggler @ Overview & Strategy

UI and design seems very smooth and professional. Great job from what I've seen so far.

Good karma+2 votes
GTJuggler
GTJuggler @ WSIP: Bailter Ray

Really impressive and deep for a student game, it seems. Can't wait to check it out.

Good karma+1 vote
GTJuggler
GTJuggler @ Bailter Ray Screenshots

Love the 'stargate' portal effect. Looking great guys. Reminds me a bit of a wonderful game, Oddworld: Abe's Odyssey

Good karma+1 vote
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