We are trying to wrap everything up so we deliver the packaged game by 30th January- early Febr max. So we cannot plan for a gameplay trailer now because of our workload and strict schedule.
We are trying to wrap everything up so we deliver the packaged game by 30th January- early Febr max. So we cannot plan for a gameplay trailer now because of our workload and strict schedule.
Yes we have a publisher ready and we will go straight on steam sale
We are going straight for full release... which means that Electroshift will be released around January 2016!
Hey Thanks for the note about the muzzleflash delay, and we are improving more and more the animations :), Thanks for the comment mate.
Yeap, thanks for the tip :), we have been working on this, that was our very test with sounds and now we have a good sound designer! so that will be fixed asap! Thanks for the comment!
thanks for posting and showing interest. We are working in daily basis in order to deliver what we promise.
Right now we are trying to finish and polish a "Demo/Short Game" (kinda like what Metal Gear Ground Zeroes was for Phantom pain)
and we will probably soon be ready to publish a "Preorder" option.
We would like to see some comments/feedback from everyone. Tell us what you think about the game or what you want to see on the next update...
We appreciate your support!
I really like this game, let me inspired, please release a demo, and thanks for all this work!
That is the Moon after being hit by an Orbital Weapon
All these videos were recorded on gamedev Mode, so I can get 45 FPS with a GTX 680 ... but in the Official Game mode, you can easily get 60 FPS with minimum a GTX 560 in ULTRA Graphic Mode. and I'm working on the website!
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