I started my way to development at 9 years, making simple crappy models in Gmax. I left it 4 years, but now, I came again. Amateur 3D Artist reporting for duty! Altough really lazy, I somehow get the stuff done. Magic! Starting off with concept art, rigging and animation, and in the way for a proffesional potato hunter.

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Look! Lowpoly Isaac!
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Description

Isaac Clarke is ashamed of this, it has less than 600 triangles.
I hate it, but i made it in Sculptris