Right, I think the major issues can be traced back to the number of turns people get late in the game, with your speedy frontliners (especially Karen) getting 4 turns or more for every turn the "normally" built characters are getting. It makes the mages especially sad. I mentioned this on the Winter Wolves forum before, that's how I know you guys are working on it.
In case it wasn't clear the first time, I think it's a very nice game with potential. After the speed issue is resolved I'd have no qualms about recommending it to other RPG fans even with the price in mind.
Graph066
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