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Comment History
GonerX
GonerX - - 8 comments @ Dungeon Master

Hmmm dont forget cheap alert's lmao!
;p

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

The garg isnt gonna be in this mod..
And plus it needs to be reduced in detail a whole lot!...

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

Oh and yes I do have a gargoyle..
Shown it to Deathmaster already!

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

Im back...
Been quite a long time, but yeah I have collected a HEAVY amount of textures for you deathmaster...

PM me when you need them! I have a web-page for us to refer to if you'd like to see them that quick...

NOTE: Working very hard for making snow textures and nearly I am to being finished and satisfied... "Other details tuff stuff"

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

Im back... Please get back on AIM.

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

YAY! I almost thought that this project was deserted, but finally there is nothing I will need to QUIT at. Now I know my place ^^ Ill PM you my AIM....
Your correct about DK1 & DK2...
Although DK2 may need to be skipped, its a real drag...

What your planning is getting it all to work fine and then we will be able to move on to the real thing after we finish DK1? I do agree, we must'nt go too fast for ourselves..
We must go down from the basics, but yeah I can make all the point outs of what flaws are within DK1. The current obvious flaws are merely AI, creature jobs, graphics, and such. Would it be all right to add new tilesets as well??? There are i think up to 5 tilesets as of now, we may need to fix the snow tileset...

When we shoot to making DK3, ummm Ill make u guys even more impressed ;)

Oh and question... Why would EA sue us if this would only be using their sounds for "non-commercial" purposes?
Is there something I dont know about copyright??? If we arent making this for benifit such as $$$ then why would they care???! ;(

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

Well about my PMs to ya guyz I apologize for some of my comments… :tired:
As we all know that there is only 4 of you and I cant expect too much from you guys at this rate, it was very rude of me to anyway.

Shadow your work will definitely pay off here, I’m guessing you all don’t need the models, skins, and textures really precise; after all you could upgrade anything when pleased to do so.

I would send a load of audio that I was able to extract from the original Dungeon Keeper and also some from DK2 and some songs I will get and make sometime next year or so if I feel like spending my time on something that complicated. I also will be able to design the panels, options, and such later on after you get your entire basics straight. About the basics, I will be making a precise and a very advanced system of the descriptions of new types of statistics for creatures and also their skills and abilities. For the dungeons, I will be able to create the flooring, walling, and such for tile-sets such as snowy dungeons or muddy dungeons. My target of the way this game will go is that creatures and heroes become more skillful and that they aren’t as stupid as before especially they need to be more serious LOL… All I can say is that I CAN HELP A FREAK LOAD! =D

I will be able to present you some of my “new creature” ideas, they are modeled ready, and I would like to send you a sample of them sometime… Although I would like to see if you would accept the ideas of mine. “Not all of them are modeled YET.” I will send you a PM on what else I would send you later on. About my models, you can take some bits and pieces off and modify them as much as you want; use their body parts for making curtain models faster, some of my other ready models apply to the old creatures and some are some body parts I made for us to use. I also have many weapons made for the heroes or creatures. Personally I think there should be an arsenal of more creatures, you know old ones get tiresome if there is no new ones to back their looks up. LOL

Extra Creatures:

Dragoon (3rd form of Demon spawn!)
Abominable Snowman
Pit-Beast
Dark Assassin
Skeletal Mage
Armored Skeleton (2nd form of skeleton warrior)
Gargoyle (One of my best!)
Ant (Very fine wings that you can also distribute to the fairy)
Zombie
Werewolf
Very detailed skeleton structure and parts I have made, well some are modified. :P

Extra Heroes:

Assassin (3rd form of Rogue->Female and Male versions)
Elemental Warrior (Ice, Fire, and Lightning types)
A load of my Male & Female bodies and body parts to use.
Knight (Female and Male versions)
Rogue (Form replaced with thief)
Thief (now is 2nd form of rogue)
Priestess (Was mistaken as Witch in the old version)
Sage (2nd form of Priestess)
Wizard
Mage (2nd form of wizard)
Sorceress/ Sorcerer (3rd form of wizard)
Pike-Man (as in pole-arms)
Scout
Ranger (2nd form of scout)
Hunter (3rd form of scout)

And more…to think of that is… ;)
Thats all for now...

Good karma+1 vote
GonerX
GonerX - - 8 comments @ Dungeon Master

I too wish for the return of the "old style" of DungeonKeeper, I myself think DK2 was a failure and ametuer release.

What im seeing here is very well done models, but if you really are making this mod for DoomIII you should consider improving some of your creature models...
The Dragon model, id give that a 10 out of 10!
Although you should be prepared upon what and how will u make the game work, in which the actions/ animations the creatures can make towards eating for example...

Good karma+1 vote