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I was first cracking joints at the Hammer Editor of Valve's first Half-Life title. Since then I've now taken hands on the Level-Editor of the Unreal series and so the Radiant Editor at Quake 3 and Call of Duty 4.
My two downloadable maps are the only ones for now that made it to a release candidate, so now there are only those two.
mp_rvs_streets_ksk and mp_rvs_warehouse are both originally maps from Tom Clancy's Rainbow Six 3: Raven Shield. Theese are remakes of them for Call of Duty 4, made by me when I was playing for the [KSK]Multigaming eSports Clan e.V.
Since I've recently lost most of my files I don't have any projects running.
We'll see what the futere brings.