Games Foundry is an independent games development collaboration with a team spread across the globe working on Folk Tale for PC, Mac and Linux.

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Latest tweets from @gamesfoundry

@MorridsTower Na, it was a scouting visit in case we want to exhibit next year, and to say hi to other devs.

Mar 28 2014, 2:34pm

Heading to @EGX_Rezzed to say hi to @lofigames @IVSoftware @maia @hyperslothgames @WFTOGame and other Steam Early Access devs - #FolkTale

Mar 28 2014, 5:51am

@Plus10Steve Keeping a look out. Thanks for the heads up.

Mar 27 2014, 3:06am

@creativeengland @TIGAMovement @CEGamesLab Any reason for #gameslab's limited geographical coverage? We're interested but excluded.

Mar 27 2014, 3:00am

@DavidBraben Thanks for sharing David. Now let's wait and see what qualifies as 'Culturally British'. Let's hope British accent VA!

Mar 24 2014, 3:23am

#unity5 - Enlighten, SpeedTree, PBS, PhysX 3.3, 64-bit Editor - you bet we're sticking with @unity3d for #FolkTale. Money well spent.

Mar 22 2014, 3:31am

Just witnessed the new city walls prototype in #FolkTale tackling cliffs. Think Medieval Great Wall of China. Hope it stays for Dev Blog 22.

Mar 22 2014, 2:47am

#FolkTale Dev Blog 21 is out now featuring free placement of construction, game mechanics and UI -

Mar 21 2014, 9:45am

Unreal Engine 4 and CryEngine announcing indie friendly pricing, MS rumoured to be buying Xamarin (Mono), and Unity 5. What a week so far!

Mar 19 2014, 6:34pm

How followers, what sort of tweets are you most interested in? Game patches? Tech comments? Support? Help us give you more of the good stuff

Mar 15 2014, 11:37am

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