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MBK_MBK
MBK_MBK - - 176 comments

1.
Hello. About some good ideas that you tell before, I can say today:

We can find good shields and armors so we can handle more attacks. ---> DONE. THE COMBOS DEPENDS BY THE LEVELS OF EXPERIENCE AND THE TYPES OF WEAPONS.

- We can develop our weapons and shields. ---> DONE. FORGE HAMMER.

When an opponent takes damage and injures his limb opponent must drops his shield or weapon.
---> DONE. SOME WEAK ENEMIES AND THE HERO, DROP THEIR WEAPONS OR SHIELDS WHEN ARE STUNED BY STRONG CLASH HIT.

Injured limbs must not use effectively. We must think when we attack. Our attack must not damage the opponents shield if we like it or want to get the shield. So we can only attack to head or somewhere. ---> DONE. CRITICAL DAMAGE, IF AN ATTACK HITS THE HEAD OR THE BACK. ARMS OR HEAD MAIMED, IF AN STRONG SLASH ATTACK HITS THE ARMS OR THE HEAD. HEAD BURSTED, IF AN STRONG CLASH ATTACK HITS THE HEAD.

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MBK_MBK
MBK_MBK - - 176 comments

2.
Poisoning must temporarily decrease our strength and dexterity. ---> DONE. POISON DECREASES THE LIFE AND THE PHYSIC RESISTENCES. ACID ELEMENT DECREASES THE CLASH RESISTANCE AND ALSO DECREASE THE ARMOR POINTS.

Hungry, thirst, fatigue and blood loss must decrease our strength and dexterity too. ---> DONE. FATIGUE HAPPENS WITH ALL EFFORTS; JUMP, RUN, CLIMB, AIM, BLOCK, ATTACK, ETC. IF THE HERO NOT DRINKS FOR A TIME, THEN DECREASE THE MAXIMUM ENERGY. IF THE HERO NOT EAT FOR A TIME, THEN DECREASE THE PHYSIC RESISTENCES.

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MBK_MBK
MBK_MBK - - 176 comments

3.
So we cant do some combos or not use weapons effectively. Every attack and combo must leach from the fatigue bar. So we must attack efficiently or find lots of bread, water and supply. ---> DONE. EACH HERO HAVE HIS/HER OWN SPECIFIC EQUIP, AND WILL CAN FIGHT WELL ONLY WITH THESE. THE HERO CAN TAKE WITH HIM/HER SOME FOOD AND DRINKS, AND USE THESE FROM THE INVENTARY TO AVOID THE HUNGRY AND THRIST. IF THE HERO HAVE LESS ENERGY BY HUNGRY OR THRIST, WILL CAN NOT USE WELL THE WEAPONS, BOWS AND SHIELDS; AND THE ATTACKS WILL BE CLUMSY, WHILE HE/SHE MUST TO REST, WHILE HIS/HER RESISTENCES ARE WEAKED.

At BOD first levels when we eat bread and cheese it is very effective to get life but after the game progress it makes nothing to life because it is very small amount then you only use potions. I think the developers want to add a lot of opinions but for some reason didn't apply it to game. So what is the meaning of the useless bread or cheese.I think the game released lame with hasty. Their money exhaust ı think. At game you can see the supply list with efficiency of each one and there is a plant you never encounter at the game. ---> DONE. IN THE HIGH LEVELS, THE FOOD AND DRINKS ARE USEFULL TOO. THE POTIONS ONLY AVOID A LITTLE OF THRIST. THE FOOD ONLY AVOID A LITTLE OF HUNGRY. EACH SOME MINUTES, THE HERO WILL NEED TO EAT OR TO DRINK, AND IF YOU DO NOT EAT AND DRINK THEN THE ENERGY AND PHYSICAL RESISTENCES WILL BE PENALIZIED... SO, ADDED IN ALL MAPS MORE FOOD AND DRINKS, FOR USE AND TAKE AWAY, THAT HELPS TO AVOID HUNGRY AND THRIST. AND THE HERO WILL NEED TO EAT AND DRINK SEVERAL TIMES TO RECOVER ALL THE MAXIMUM ENERGY. BUT THE PHYSIC RESISTENCES WILL NOT RECOVERED WITH FOOD OR DRINKS, ONLY WITH ARMOR REINFORCERS.

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MBK_MBK
MBK_MBK - - 176 comments

4.
At BOD we saw two bar at the upper left corner.one is strength other is hit point. I think it must be like this. No hit point bar instead of it must be a blood bar. You can see your blood loss there. Another bar must be fatigue bar. Strength and dexterity must connect to fatigue. Our character must not gain dexterity, stamina or strength throughout the game. When you use a shield or a weapon there must be a bar for them too. A bar for their hit point.Humans not have hit points they have blood. All body parts must have a wellness so when your left leg wellness reduce to p for example your strength for this muscle must decrease. It must not be related to the fatigue. It is a deformation. So your weapon usage efficiency must decrease. Your weapons attack hit point can be decay. So combos and attacks makes less damages. ---> A FEW OF THESE IDEAS ARE DONE. ADDED MORE SCORERS. FOR EXAMPLE "ARMOUR POINTS"; BONUS TO EXPERIENCE, BONUS TO ATTACK (POWER) AND DEFENSE. THE ENEMIES ALSO HAVE NOW ARMOUR POINTS. ALL THE ARMOURS CAN BE BROKENED BY STRONG HIT WITH CLASH, OR WEAKED WITH ACID ELEMENT. ONLY THE ENEMIES WITH METAL CLOTHES CAN USE AN ARMOUR, AND THEY WILL BE MORE HARDER TO KILL DUE TO THEY WILL HAVE MORE DEFENSE AND SOMETIMES THEY DO NOT REACT TO WEAK HITS. ALL THE WEAPONS, BOWS AND SHIELDS MODIFIES THE ATTACK (POWER) AND DEFENSE ATRIBUTES.

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MBK_MBK
MBK_MBK - - 176 comments

5.
When game progress and you lost your shield, weapon or armors. You must play this game with stealth until you gain good armors and weapons. ---> DONE. SOMETIMES THE CHARACTER WILL DROP THE WEAPON OR THE SHIELD, IF HE/SHE IS STUNED BY STRONG HIT. ALSO, ADDED MORTAL COMBOS OR "FATALITIES", IF THE UNSEEN HERO HITS SOME ENEMIES IN THE BACK.

Weapon, armor and shield weight must affect our fatigue too. We must not attack with a heavy weapon repeatedly. ---> DONE. ONLY STRONG CHARACTERS CAN USE HEAVY WEAPONS. THE SHIELDS IMPROVES DEFENSE, BUT DECREASES POWER. THE WEAPONS OR BOWS IMPROVES POWER, BUT DECREASES DEFENSE. ALL THE WEAPONS, BOWS AND SHIELDS, WILL AFFECT THE COST OF ENERGY WHEN THE HERO ATTACKS. THE HEAVY ARMOURS WILL PENALIZE A FEW DEFENSE AND MAXIMUM ENERGY. (DEFENSE AND ARMOUR POINTS ARE DIFFERENTS VALUES; ALSO, THE PHYSIC RESISTANCES AND THE ELEMENTAL RESISTANCES ARE OTHERS VALUES. ALSO, THE STATES OF WEAK, STUNED, MAIMED, BLIND, CURSED, POISONED, ETC, ARE OTHERS VALUES APART OF THESE.)

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MBK_MBK
MBK_MBK - - 176 comments

6.
We can wear chain pullover or leather things to protect our skin. ---> DONE. THE HERO CAN LOST THE ARMOUR IF AN STRONG HIT BROKE IT. THERE ARE NEWS THINGS FOR IMPROVE THE ARMOURS, LIKE MORE NEW STRONGERS ARMOURS, AND ARMOURS REINFORCES.

At new BOD there must be a hundreds of shields and armors. And some shields and weapons must have special combos. ---> DONE. ADDED MORE THINGS LIKE THESE. FOR EXAMPLE, SPECIAL WEAPONS WITH MAGIC ATTACKS.

Challenge to fun. Gaming must not be easy. Must be logic and realistic. ---> DOING... I LIKE TOO IN THIS WAY. I AM WORKING ON IT. THANK YOU VERY MUCH.

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MBK_MBK
MBK_MBK - - 176 comments

Hello friend :)
I see now the post that you wrote in the BoD forum, in this link:
Moddb.com
...and I am glad to say that I have the same opinion about the great potencial of BoD. So, I take notes of all your ideas and I will try to make them real in the next versions of Hyperborean mod.
Greetings and thanks.

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