Hi, really nice mod, it's awesome! But I've found something really frustrating:
I was playing with a friend of mine in the coop campaign, he used the UEF and I used the Cybrans. After a hour and a half or so, the enemy launches a nuke at our base. We weren't afraid of that because I've installed the experimental anti-nuke, the "Scavenger". problem is when the nuke arrived the Scavenger shot and apparently missed the missile wich then pulverized my friend's mech, causing the mission to fail because he was the host. We were so angry, we just lost a hour and a half of mission because of that anti-nuke!
Was it suppose to be like this?
gamebot07
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