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GalderWetterwachs
GalderWetterwachs @ Two new districts available

That's exactly what i want to do ;) I'm not trying to port the game drakensang into Oblivion. To get the permission to do so would be a nightmare on its own ;). So the game Drakensang is a template, or better just a pattern what the mod should feel like. As it's not even a party you're commanding in Oblivion, it will use its own kind of game mechanic, just inspired by Drakensang ;)
So far, the city of Ferdok is now finished, and i'm adding the interiors while slowly populating the areas. The dwarves have also appeared on stage as a playable race. I'll give some more informations when i have the next news and download ready.

Good karma+1 vote
GalderWetterwachs
GalderWetterwachs @ DSA Kosch2

It's very motivating to get a positive feedback. Thanks a lot ;) The town of Ferdok has now all districts, and i can now start to create all the interiors, starting with the new deep city in the dwarven district.

Good karma+2 votes
GalderWetterwachs
GalderWetterwachs @ DSA Kosch2

Thanks! So far, Ferdok gets currently its final shape. The darven district is already planned, and Grafenstadt is already ercted. It still needs some deatils though, like fountains and fences.

Good karma+1 vote
GalderWetterwachs
GalderWetterwachs @ DSA Kosch2

I know, that's already planned. But as the first city is pretty big, i need a kind of layout where and how to place the outer walls and what is visible from higher ground and in the LODs, so i can remove the unneeded buildings ;) By comparing the remaining ground afterwards, i can safely relocate missing content without spoiling the view of the city, and without trapping the player in some houses ;)

Good karma+4 votes
GalderWetterwachs
GalderWetterwachs @ DSA Kosch2

Thanks! Yes, but i recently got some feedback, so i decided to share this ;) A lot of work, but so far, i'm quite content to see the city growing and making the first steps in outlining the gameplay.

Good karma+4 votes
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