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fox2
fox2 - - 2 comments @ Paper projects.

Heh, restoring the Clear Sky guys would be great. Anyway, I look forward to the next release, I love factional stuff.

Good karma+1 vote
fox2
fox2 - - 2 comments @ Paper projects.

I love the idea of the sympathetic groups, but wouldn't you say its slightly extreme for them to go around shooting one another? I mean, typically, Freedom seem to take all the help they can get as long as they are likeable and can hold their drink. So why wouldn't these sympathisers just join them? I can see that Duty have slightly more stringent joining processes, i.e, you need to know how to hold a gun and have a sense of morality. Agreed. But I don't see why loners would go around shooting each other just because of an ideal. These guys need all the help they can get.

The sympathetic group idea is a fantastic one, it highlights the grey area of morality in the zone brilliantly, but unless they are physically given missions by Freedom/Duty to go kill other factions members, I just can't mentally justify loners blasting each other over a minor campfire political discussion (Although, that brings up a great mental image of a group of stalkers round a campfire saying "oh here we go again" as two sympathisers start yelling at each other haha)

On the other side of the coin, I think the Stalker Hunters and the Vagabonds are quite possibly one of the best ideas I have heard faction wise. It perfectly highlights the opportunistic side of humanity. The people who will take someone elses money to go do something, but not wanting to go the full distance and join up. I would love to actually be able to join up with these "loose" factions, especially the Stalker Hunters. They might be designed to hunt you specifically, but like Sidorivich's assassination missions, you could be given contracts by the mercs to go kill key Duty/Freedom/Loners.

Anyway, thats my two pence. I love this mod, it knocks me on my arse all the time. Although, you might want to look into Chimera's speed if you can. I can outrun them quite easily, although, I suppose with those evil pounces, it doesn't matter how far you run.

Thanks again for a great mod, and I look forward to seeing it progress!

Good karma+1 vote