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Comment History
Folioman
Folioman - - 6 comments @ CheatCommands Mod for CoH2

the mod isn't working anymore :-( since last update...

Good karma+2 votes
Folioman
Folioman - - 6 comments @ [Dispo]AckMod 6.6

le 6.5.1 était déjà du très bon boulot. mais le 6.6 s'annonce comme du Grand Art!

Good karma+2 votes
Folioman
Folioman - - 6 comments @ CheatCommands Mod for CoH2

ok like I said, I did something wrong, now everything working fine! If sega don't come to mess everything up, your mod is perfect!

Good karma+1 vote
Folioman
Folioman - - 6 comments @ CheatCommands Mod for CoH2

ok I tried, I'm sure I forgot something. You know before the spawn option were from ctrl + 0 to 9. Now it is used to make units selection, so the spawn is shifted. Ex Q=pioneer, before it was 1. If you make Control + Shift + F2, you'll see some units are missing like I said Tiger's Ace or Assault grenadier, but I've seen partisans on soviets side are missing too. Ok anyway it's not a big deal, the essential is there like the ISU152 or the Elefant.

Good karma+1 vote
Folioman
Folioman - - 6 comments @ CheatCommands Mod for CoH2

thank you I'll try this soon!

Good karma+1 vote
Folioman
Folioman - - 6 comments @ CheatCommands Mod for CoH2

Hi, everyone.
first thank you for your great work.

now sorry,since verse 0.6, 2 germans units have disappeared from the Control + [0-9, a-z) options, the assault grenadier and the tiger's ace My two favorites...

thanks in advance

Good karma+1 vote