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Just download this 0.92.1 version and move the configuration file (control.txt, gameplay.txt, etc) and the 'profile' and 'session' file if have to this one.
I'm glad that you're having fun (:
There's a crash when picking item WHILE hovering a cursor over it. The workaround is to click the item and move the cursor away before finish picking it.
I'm using Esenthel Engine and it's very flexible on what you can do.
I was once planned about open-world, but due to my experience, time, university and working solo, I have scrap a lot of things for next game, perhaps sequence.
Still, some game features didn't put into description yet, I'll try to update once I finish network.
About menu background, I set camera and particle source in the menu, then render them.
It isn't set, only maximum range, you can adjust the depth if target is too close, or use it mid-air.
Sorry, I didn't notice the new comment. (maybe I should learn how to use this website more)
It's offline game with LAN, thanks for point that out, so I'll fix description.
About demo, it would takes a while as there's something must be done like better AI, and selectable equipment (currently predefined).
Thank you for comment.
Looks cool, I'll look forward for the boss-dish fight.
If it's hack and slash action-RPG that used both keyboard and mouse (or joystick) with jump and stuff then 3rd for sure. (Kingdom Heart, anyone?)