Graphics Artist and Quality Assurance Director of Blind Mind Studios. Started working with game software in 1994; recently decided to become serious and develop my skills into trade-levels of quality. My specialty in game design is level and environment design.
Having trouble with a puzzle? Can't interpret what the Journal has to say about one of the game's puzzles? Come read the game's official walkthrough and...
full walkthrough
As a team decision, we have elected to participate in this year's upcoming Independent Games Festival and Indie Games Challenge to promote Star Ruler...
star ruler entering into the igc and igf!
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