Graphics Artist and Quality Assurance Director of Blind Mind Studios. Started working with game software in 1994; recently decided to become serious and develop my skills into trade-levels of quality. My specialty in game design is level and environment design.

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Full Walkthrough
Ouroboros: The Sacrifice

Full Walkthrough

Ouroboros: The Sacrifice

Having trouble with a puzzle? Can't interpret what the Journal has to say about one of the game's puzzles? Come read the game's official walkthrough and...

Star Ruler entering into the IGC and IGF!
Star Ruler

Star Ruler entering into the IGC and IGF!

Star Ruler

As a team decision, we have elected to participate in this year's upcoming Independent Games Festival and Indie Games Challenge to promote Star Ruler...