2010 May - Present - Games Developer: Deus Ex Multiplayer: Human Revolution, Bristol, UK 2010 May - Present - Media Consultant: Artbag, Bristol, UK 2008 March - Present - Art Director and Media Consultant, Machine Media 2009 January - May 2010 - Owner and Marketing Manager: PerDM Franchise, London, Cardiff, Bristol, UK 2006 February - August 2008 - Multiplayer Games Developer, FGS, Queens Park, London, UK

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[FGS]Shadowrunner Author
[FGS]Shadowrunner Jan 20 2011, 4:04pm says:

Why Deus Ex Multiplayer is the coolest game in the world.

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A classic moment in Deus Ex Multiplayer. A player brought an American flag into the room, as a clue to his team, who had forgotten the code for the neutron bomb cabinet...1776.

A map by Magus made for FGS low gravity servers. DXMP Scoutknivez is littered with dead NSF and Unatco.

An aerial panorama of DXSG_Moonbase, approximately 60% complete. This map merges elements of Crowinds SubBase and Ocean Lab levels, originally intended for the moonbase echelon storyline.

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Dec 18th, 2010
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