2010 May - Present - Games Developer: Deus Ex Multiplayer: Human Revolution, Bristol, UK 2010 May - Present - Media Consultant: Artbag, Bristol, UK 2008 March - Present - Art Director and Media Consultant, Machine Media 2009 January - May 2010 - Owner and Marketing Manager: PerDM Franchise, London, Cardiff, Bristol, UK 2006 February - August 2008 - Multiplayer Games Developer, FGS, Queens Park, London, UK
A classic moment in Deus Ex Multiplayer. A player brought an American flag into the room, as a clue to his team, who had forgotten the code for the neutron bomb cabinet...1776.
A map by Magus made for FGS low gravity servers. DXMP Scoutknivez is littered with dead NSF and Unatco.
An aerial panorama of DXSG_Moonbase, approximately 60% complete. This map merges elements of Crowinds SubBase and Ocean Lab levels, originally intended for the moonbase echelon storyline.