Edit: Was shooting at a psuedoGiant when i crashed. Possibly related?
Edit: Was shooting at a psuedoGiant when i crashed. Possibly related?
I keep getting crashes even after a new game after installing this patch. Crashes whenever anyone shoots at something.
Got a crash happening repeatedly in garbage, involving saving as well as trying to talk to the duty guard at the gate to rostok.
and its always an empty stack trace.
ah alright, didnt see the AO warning as it didnt fully show the name on my extractor. Thanks
any help with this one? idk if this pertains to this error?
using patches for STCOP+OA and CoC.
also using loot money addon, idk if any of these can cause this to show up.
only happens when equiping any AN94
Expression : pm->m_animations.size()
Function : player_hud_motion_container::load
File : player_hud.cpp
Line : 92
Description : motion not found [abakan_idle_crouch]
stack trace:
0023:00B770A1 xrCore.dll, xrDebug::fail()
0023:09EE6418 xrGame.dll, CDialogHolder::IgnorePause()
0023:6DC7BD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:6DC7BD7E MSVCR120.dll, atoflt_l()
0023:6DC7BD8C MSVCR120.dll, atoflt_l()
0023:6DC6BCAD MSVCR120.dll, finite()
0023:6DC6AD30 MSVCR120.dll, _ValidateRead()
0023:6DC6B727 MSVCR120.dll, sscanf()
0023:00B79280 xrCore.dll, CInifile::line_exist()
0023:00B7926B xrCore.dll, CInifile::line_exist()
0023:05760059 xrRender_R2.dll
0023:05760059 xrRender_R2.dll
0023:6DC7E65D MSVCR120.dll, strtol()
0023:6DC7E671 MSVCR120.dll, atol()
0023:00B5C092 xrCore.dll, CInifile::r_s16()
0023:09EE6D84 xrGame.dll, CDialogHolder::IgnorePause()
0023:09EE8C9D xrGame.dll, CDialogHolder::IgnorePause()
0023:09EE96E0 xrGame.dll, CDialogHolder::IgnorePause()
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