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fawkes1989
fawkes1989 - - 6 comments @ VANISH

Here's the link

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fawkes1989
fawkes1989 - - 6 comments @ VANISH

Hey 3DrunkMen Fawkes 1989 again. I did another video, It's not up at the point of my making this comment, but it should be by the next day. I still love how this is the only "scary" game that can truly rustle my metaphorical jimmies. I spent the last few hours waching scary game countdowns, while I mine from my Minecraft mine at bedrock, surrounded by the sounds of skellies and zombies, with the crushing blackness of bedrock pushing in, And I got the want to play this game, again. Still haven't beat it, But I'll keep trying. If you want to see my playthough, my channel is sephirothjenova999 or Fawkes1989. Thanks for the great game.

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fawkes1989
fawkes1989 - - 6 comments @ VANISH

Uploading myself playing it on youtube. channel is sephirothjenova999. it should be up withing an hour of this being posted.

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fawkes1989
fawkes1989 - - 6 comments @ Vanish Alpha 0.2a - Windows

you unzip it. You can right click on it and hit extract all. If that doesnt work, then download 7zip (it's free) and use it to extract the files.

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fawkes1989
fawkes1989 - - 6 comments @ Vanish Alpha 0.2a - Windows

sorry to reply to myself, here, but continuing. A nice feature you might want to consider adding, if you havent already, is the glowsticks don't really do much. they might increase your vision a foot or two, but it's not really noticeable. Why don't you make it so you can drop them, and use them as landmarks. Make them last like 10 minutes real time, so that it works better, and it would work great with the whole non changing maze idea. And last but not least, what some sounds are for, is obvious, but are some of them, like the ones that accompany screen distortions, simply meant to unnerve the player? I checked for monsters, as a precaution, but didn't see any nearby.

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fawkes1989
fawkes1989 - - 6 comments @ Vanish Alpha 0.2a - Windows

Hey 3DM. I just tried the game out for my self, and honestly, I'm truly impressed. I don't scare easy. and I'm not acting tough, just telling the truth. I hardly jump at anything. SLender? it's for babies. Containment Breach? Nothing (I actually can back that one up. got a lets play on my youtube channel sephirothjenova999 with face cam) SCP-087-b, that's childs play. This however, had me spooked. I still didn't jump any, but my heart rate spiked, and I got the strangled feeling in my chest. I haven't felt that way in a long time. I have a few questions though. One, is the fact that the maze changes even as you walk through it a feature, or a generation glitch? (I walked down one hallway, to find a dead end, and walked back, to find the 2 way junction that led to it was now a 4 way) If that is a feature, It might be one of the ones worth taking it. It's nice to have a randomly generating map, but when you can't make any landmarks to use to navigate, then it seems almost impossible to play. If the maze started randomly genned, and the monsters could change positions, spawn and despawn at random, that would be a challenge, without feeling nearly unplayable. Also, are some monster encounters scripted? I came to a barred off hallway, with a monster on the otherside, and it reached through the bars for me, and then zoomed off a super speed, but never was seen again.

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