Nurb-based modelling software creates a ****-ton of unnecessary polygons. That contributes to poor performance and high memory consumption.
Just take a look at Nurb-based Software such as Rhino or SketchUp versus Non-Nurb software such as Blender or 3DS Max. There is a reason most modellers prefer the latter.
If there is one thing Nurbs are meant for, it is Studio-Quality Renders, but not Game Development.
looks very nice
Is this still on Source?
Also, please tell me you aren't using Nurbs to build the models.
Source. What do you have against Nurbs?
Nurb-based modelling software creates a ****-ton of unnecessary polygons. That contributes to poor performance and high memory consumption.
Just take a look at Nurb-based Software such as Rhino or SketchUp versus Non-Nurb software such as Blender or 3DS Max. There is a reason most modellers prefer the latter.
If there is one thing Nurbs are meant for, it is Studio-Quality Renders, but not Game Development.
wow very very nice!