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Hey boys, im EzioDaFirenze from Spain, i love PC,Ps3 and lots of console games more. hope you like my content.

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Halo 4 is a first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. The game was released in most territories worldwide on November 6, 2012. Halo 4's story begins four years after the ending of Halo 3; the player assumes the role of the Master Chief, a cybernetically-enhanced supersoldier. The story is mainly set on a Forerunner planet, where Master Chief encounters the collection of alien races known as the Covenant and ancient warriors of the Forerunner empire known as the Prometheans. Master Chief is accompanied by the artificial intelligence construct Cortana, who is dying throughout the story.Halo 4 was officially announced on June 6, 2011, at the 2011 Electronic Entertainment Expo (E3). On September 26, 2012, it was announced that the game's development was complete.Halo 4 grossed US$220 million on its launch day and $300 million in its opening week, marking a new record for the franchise.[1] More than one million people played Halo 4 on Xbox Live within the first 24 hours of release.[2] As of December 6, 2012, the game has sold approximately four million copies.[3] The game received generally positive reviews from professional critics on release.

Halo 4 box artwork.png

Halo 4 is a shooter game in which players predominantly experience gameplay from a first-person perspective; the game perspective switches to third-person when using certain weapons, abilities and vehicles. The player's head-up display (HUD) shows real-time information on the player character's armor system, such as shield status, information on current weapons and abilities, and waypoints for goals and objectives. The HUD also has a motion tracker that detects allies, enemies, and vehicles within a certain radius of the player.[4]The game sees the return of the alien Covenant as foes, and introduces a new type of enemy called the Prometheans, which are Forerunner constructs. There are three types of Prometheans: Knights serve as leaders of the group and are considered as the deadliest of the Promethean forces; Crawlers are a weaker class that often attack in packs; and Watchers offer support and have the ability to shield or revive Promethean allies.[5][6]Halo 4 features updated versions of many human and Covenant weaponry from previous Halo games, as well as introducing new weapons for the humans, Covenant and Prometheans.[5][6] The game also features reusable equipment, called armor abilities, introduced in Halo: Reach. New armor abilities are autosentry; hardlight shield, which activates a protective barrier similar to a riot shield; Promethean vision, which diminishes environment detail and shows hidden players as silhouettes; regeneration field, which heals all players in close proximity and can emit a short range kinetic blast; and thruster pack, which allows the player to launch themself several feet in a horizontal direction.[7] Returning abilities include active camouflage; jetpack; and hologram, which creates a facsimile of the player running towards a target point. Sprinting returns in Halo 4, however players can now use it independently of their armor ability.[8] New gameplay mechanics introduced to the series include throwing and catching, which has been implemented into the multiplayer game types: Oddball and Grifball.[9]

Halo 4's story or campaign mode can be played alone or cooperatively with one other player in split screen, and up to three other players through Xbox Live.[10][11] Unlike in Halo 3 cooperative campaign where each player takes the role of a different character, in Halo 4 all players assume the role of Master Chief.[11] Players can enable skulls in the campaign menu which act as gameplay modifiers such as increasing enemy health, changing NPC behavior or removing elements of the player's HUD.[12] The campaign also features terminals which provide the player with additional backstory via videos viewed in the Halo Waypoint application on the Xbox 360.[13]In Halo 4's multiplayer component, titled Infinity multiplayer, players assume the role of a customised Spartan-IV super-soldier. Players can progress through ranks by earning experience points from completing matches and challenges. Gameplay items such as visual customizations, weapons, armor abilities, and various upgrades are unlocked and can be acquired by players when they gain ranks. Once players attain rank SR-50, they can enlist into a "Specialization", enabling them to unlock further cosmetic and gameplay enhancing customizations for their Spartan.[14]War Games is a competitive multiplayer matchmaking mode.[14] There are various playlists with different game types ranging from standard deathmatch to objective oriented modes such as capture the flag.[15] War Games can be played with up to sixteen players on Xbox Live and has four-player split screen support, although some War Games playlists may restrict the number of players from a single console.[10] In Halo 4, players have the ability to join certain multiplayer matchmaking sessions while they are in progress.[8]Spartan Ops is a story-driven episodic game mode, that can be played solo or cooperatively on two player split screen and on Xbox Live with up to three other players.[10][16] It serves as a replacement for the Firefight game mode that featured in Halo: Reach and Halo 3: ODST.[16] Season one of Spartan Ops delivers a cinematic and five new objective-based missions each week over a period of ten weeks.[17]Forge is a map-editing tool that was first featured in Halo 3; like War Games it has both split screen and Xbox Live support. Using the tool, players can edit default multiplayer maps by adding or modifying spawn points, weapons and items. Forge in Halo 4 contains a new "magnet" feature for connecting forge pieces together.[18] Theater mode allows players to view films, create video clips, and capture screen shots from recent matches in War Games or custom games.[19] Halo 4 also offers a file sharing system that allows players to upload and share video clips, screenshots, custom maps and game variants.[20]


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Halo 3

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From Wikipedia, the free encyclopedia

Halo 3 is a first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise, the game concludes the story arc begun in Halo: Combat Evolved and continued in Halo 2. The game was released on September 25, 2007 in Australia, Brazil, India, New Zealand, North America, and Singapore; September 26, 2007 in Europe; and September 27, 2007 in Japan. Halo 3's story centers on the interstellar war between twenty-sixth century humanity and a collection of alien races known as the Covenant. The player assumes the role of the Master Chief, a cybernetically enhanced supersoldier, as he battles the Covenant. The game features vehicles, weapons, and gameplay not present in previous titles of the series, as well as the addition of saved gameplay films, file sharing, and the Forge map editor—a utility which allows the player to perform modifications to multiplayer levels.Bungie began developing Halo 3 shortly after Halo 2 shipped. The game was officially announced at E3 2006, and its release was preceded by a multiplayer beta open to select players who purchased the Xbox 360 game Crackdown. Microsoft spent $40 million on marketing the game, in an effort to sell more game consoles and broaden the appeal of the game beyond the established Halo fanbase. Marketing included cross-promotions and an alternate reality game.On the day before its official release, 4.2 million units of Halo 3 were in retail outlets.[2] Halo 3 grossed US$300 million in its first week.[3] More than one million people played Halo 3 on Xbox Live in the first twenty hours.[4] To date, Halo 3 has sold in excess of 11.5 million copies, making it the fifth best selling Xbox 360 game of all time, the best selling game in the Halo franchise, the best selling Xbox 360 exclusive title and the best selling first person shooter on the console outside of the Call of Duty games.[5] The game was also the best-selling video game of 2007 in the U.S.[6] Overall, the game was very well received by critics, with the Forge and multiplayer offerings singled out as strong features; however some reviewers criticized single-player aspects, especially the plot and campaign layout. A prequel to the game, Halo 3: ODST, was released worldwide on September 22, 2009. A sequel, Halo 4, was developed by 343 Industries and released on November 6, 2012.

Halo 3 final boxshot.JPG

Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back.[7]Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return.[8] In addition to weapons, the game contains a new class of gear called equipment;[9] these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time.[10] The game's vehicular component has been expanded with new drivable and AI-only vehicles.[11][12]Halo 3 contains non-gameplay additions, including Forge, a map-editing tool. Forge enables players to insert and remove game objects, such as weapons and crates, into existing multiplayer maps.[12] Almost all weapons, vehicles, and interactive objects can be placed and moved on maps with Forge.[13] Players can enter Forge games and edit and manipulate objects in real time. A budget limits the amount of objects that can be placed.[14] Players may also save up to 100 films of gameplay to their Xbox 360's hard drive,[15][16] viewing the action from any angle and at different speeds.[17] Halo 3 offers a form of file sharing, where items such as saved films, screenshots, and custom variants can all be uploaded to Bungie's official website, Anyone can browse user created content that has been uploaded to Bungie's website and tag it to automatically download to their console next time they sign into Xbox Live on Halo 3.[10][18]

Halo 3's story or campaign mode can be played through alone or cooperatively with up to three other players via Xbox Live or System Link.[19] Instead of having each player be an identical character as in previous Halo games, the first player plays as Master Chief, and the second player plays as the Arbiter. The other two players control two Covenant Elites, N'tho 'Sraom and Usze 'Taham, each with their own backstories. No matter which character is played, each player has identical abilities, though their starting weapons vary.[19] Hidden skulls found on each level cause changes to the gameplay when enabled, such as giving the enemies extra health, changing in-game dialogue, or modifying AI behavior.[20] These skulls, as well as the difficulty level and the speed at which the level is completed, provide multipliers to the total score.[10] Players are awarded gamerscore points for unlocking Achievements by reaching a certain score in each level.[21]Local area network or Xbox Live supports up to sixteen players in multiplayer matches, with game modes including variations of deathmatch and Capture the Flag. Players must actively seek out other players through their Xbox Live Friends list, using the party invite system, or the LAN search feature to play multiplayer matches with their own custom rules and customized maps. If they are connected to Xbox Live however, a player can choose to have the game decide for them the exact rules and map to play on, as well as finding additional people to play against or with, using the "Matchmaking" system (the automated grouping of players of similar skill). A player will decide from a selection of developer designed "playlists" which each contain a certain way to experience the game.[22]Like other multiplayer Xbox 360 titles, Halo 3 uses a customized version of TrueSkill ranking system for its matchmaking on a per-playlist basis. A linear measure of a player's experience with the matchmade portion of the game and each particular playlist is also tracked (denoted as EXP).[23] To help players have an enjoyable time online, several peace-of-mind features are implemented within easy reach, such as avoid/feedback options on a player's service record, as well as voice chat mute straight from the in-game scoreboard.[24] Like Halo 2, Halo 3 supports downloadable content and updates.[

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From Wikipedia, the free encyclopedia

Linux (i/ˈlɪnəks/ lin-əks[6][7] or /ˈlɪnʊks/ lin-uuks)[8][9][10] is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of Linux is the Linux kernel,[11] an operating system kernel first released 5 October 1991 by Linus Torvalds.[12][13] Since the main supporting user space system tools and libraries originated in the GNU Project, initiated in 1983 by Richard Stallman, the Free Software Foundation prefers the name GNU/Linux.[14][15]Linux was originally developed as a free operating system for Intel x86-based personal computers. It has since been ported to more computer hardware platforms than any other operating system. It is a leading operating system on servers and other big iron systems such as mainframe computers and supercomputers:[16][17][18][19] more than 90% of today's 500 fastest supercomputers run some variant of Linux,[20] including the 10 fastest.[21] Linux also runs on embedded systems (devices where the operating system is typically built into the firmware and highly tailored to the system) such as mobile phones, tablet computers, network routers, televisions[22][23] and video game consoles; the Android system in wide use on mobile devices is built on the Linux kernel.The development of Linux is one of the most prominent examples of free and open source software collaboration: the underlying source code may be used, modified, and distributed—commercially or non-commercially—by anyone under licenses such as the GNU General Public License. Typically Linux is packaged in a format known as a Linux distribution for desktop and server use. Some popular mainstream Linux distributions include Debian (and its derivatives such as Ubuntu and Linux Mint), Red Hat Enterprise Linux (and its derivatives such as Fedora and CentOS), Mandriva/Mageia, openSUSE (and its commercial derivative SUSE Linux Enterprise Server), and Arch Linux. Linux distributions include the Linux kernel, supporting utilities and libraries and usually a large amount of application software to fulfill the distribution's intended use.A distribution oriented toward desktop use will typically include the X Window System and an accompanying desktop environment such as GNOME or KDE Plasma. Some such distributions may include a less resource intensive desktop such as LXDE or Xfce for use on older or less powerful computers. A distribution intended to run as a server may omit all graphical environments from the standard install and instead include other software such as the Apache HTTP Server and an SSH server such as OpenSSH. Because Linux is freely redistributable, anyone may create a distribution for any intended use. Applications commonly used with desktop Linux systems include the Mozilla Firefox web browser, the LibreOffice office application suite, and the GIMP image editor.


The Unix operating system was conceived and implemented in 1969 at AT&T's Bell Laboratories in the United States by Ken Thompson, Dennis Ritchie, Douglas McIlroy, and Joe Ossanna. It was first released in 1971 and was initially entirely written in assembly language, a common practice at the time. Later, in a key pioneering approach in 1973, Unix was re-written in the programming language C by Dennis Ritchie (with exceptions to the kernel and I/O). The availability of an operating system written in a high-level language allowed easier portability to different computer platforms. With a legal glitch forcing AT&T to license the operating system's source code to anyone who asked,[24] Unix quickly grew and became widely adopted by academic institutions and businesses. In 1984, AT&T divested itself of Bell Labs. Free of the legal glitch requiring free licensing, Bell Labs began selling Unix as a proprietary product.

The GNU Project, started in 1983 by Richard Stallman, had the goal of creating a "complete Unix-compatible software system" composed entirely of free software. Work began in 1984.[25] Later, in 1985, Stallman started the Free Software Foundation and wrote the GNU General Public License (GNU GPL) in 1989. By the early 1990s, many of the programs required in an operating system (such as libraries, compilers, text editors, a Unix shell, and a windowing system) were completed, although low-level elements such as device drivers, daemons, and the kernel were stalled and incomplete.[26] Linus Torvalds has said that if the GNU kernel had been available at the time (1991), he would not have decided to write his own.[27

Although not released until 1992 due to legal complications, development of 386BSD, from which NetBSD, OpenBSD and FreeBSD descended, predated that of Linux. Linus Torvalds has said that if 386BSD had been available at the time, he probably would not have created Linux.[28]

MINIX is an inexpensive minimal Unix-like operating system, designed for education in computer science, written by Andrew S. Tanenbaum. Starting with version 3 in 2005, MINIX became free and was redesigned for "serious" use.

In 1991 while attending the University of Helsinki, Torvalds became curious about operating systems[29] and frustrated by the licensing of MINIX, which limited it to educational use only. He began to work on his own operating system which eventually became the Linux kernel.Torvalds began the development of the Linux kernel on MINIX, and applications written for MINIX were also used on Linux. Later Linux matured and further Linux development took place on Linux systems.[30] GNU applications also replaced all MINIX components, because it was advantageous to use the freely available code from the GNU project with the fledgling operating system. (Code licensed under the GNU GPL can be reused in other projects as long as they also are released under the same or a compatible license.) Torvalds initiated a switch from his original license, which prohibited commercial redistribution, to the GNU GPL.[31] Developers worked to integrate GNU components with Linux to make a fully functional and free operating system

Today, Linux systems are used in every domain, from embedded systems to supercomputers,[19][32] and have secured a place in server installations often using the popular LAMP application stack.[33] Use of Linux distributions in home and enterprise desktops has been growing.[34][35][36][37][38][39][40] They have also gained popularity with various local and national governments. The federal government of Brazil is well known for its support for Linux.[41][42] News of the Russian military creating its own Linux distribution has also surfaced, and has come to fruition as the G.H.ost Project.[43] The Indian state of Kerala has gone to the extent of mandating that all state high schools run Linux on their computers.[44][45] China uses Linux exclusively as the operating system for its Loongson processor family to achieve technology independence.[46] In Spain some regions have developed their own Linux distributions, which are widely used in education and official institutions, like gnuLinEx in Extremadura and Guadalinex in Andalusia. Portugal is also using its own Linux distribution Caixa Mágica, used in the Magalhães netbook[47] and the e-escola government program.[48] France and Germany have also taken steps toward the adoption of Linux.[49]Linux distributions have also become popular in the netbook market, with many devices such as the ASUS Eee PC and Acer Aspire One shipping with customized Linux distributions installed.[50]

Wikipedia, the free encyclopedia

X Mountain Lion (version 10.8) is the ninth major release of OS X
(formerly Mac OS X), Apple Inc.'s desktop and server operating system
for Macintosh computers. OS X Mountain Lion was released on July 25,
2012 for purchase and download through Apple's Mac App Store, as part
of a switch to releasing OS X versions online and every year.[1]
Named to signify its status as a refinement of the previous OS X
version, Lion,[citation needed] Apple's stated aims in developing
Mountain Lion were to allow users to more easily manage and
synchronise content between multiple Apple devices and to make the
operating system more familiar[2] to users of Apple's more popular
mobile operating system, iOS.The operating system gained the new
malware-blocking system Gatekeeper and integration with Apple's
online Game Center and iCloud services, while the Safari web browser
was updated to version 6. As on iOS, Notes and Reminders became full
applications, separate from Mail and Calendar, while the OS X iChat
application was replaced with a version of iOS's Messages. Mountain
Lion also added a version of iOS's Notification Center, which groups
updates from different applications in one place. Integrated links
allowing the user to rapidly transfer content to Twitter were added
to the operating system from launch. Facebook integration was also
planned but unfinished at launch date,[3] and released as a
downloadable update later.OS X Mountain Lion received positive
reviews, with critics praising Notification Center, Messages, and
speed improvements[4] over Mac OS X Lion, while criticizing iCloud
for unreliability[5][6] and Game Center for lack of games. Mountain
Lion sold three million units in the first four days, making it
Apple's most successful Mac OS release to date.[when?]

X Mountain Lion was officially announced by Apple on their website on
February 16, 2012, as a successor to Mac OS X 10.7 Lion.[7] It
achieved golden master status on July 9, 2012.[8] Following a soft
transition started with Mac OS X Lion, Apple consistently refers to
OS X Mountain Lion as "OS X" rather than "Mac OS
X".[7][9]During the Apple Worldwide Developers Conference
keynote on June 11, 2012, Apple announced a "near final"
release version of Mountain Lion for developers, with the public
version arriving in July 2012 at a price tag of US$19.99[10] (€15.99
in Europe, £13.99 in the UK, $20.99 in Australia and ¥128
in Mainland China). The third generation MacBook Pro, revised MacBook
Air, iPad Smart Case, and third-generation AirPort Express were
announced at the keynote as well.[11]The specific release date of
July 25 was not confirmed until the day before, July 24, by Apple
CEO, Tim Cook, as part of Apple's 2012 third-quarter earnings
announcement.[12] It was released to the Mac App Store on July 25,
2012, where it sold 3 million units in the first four days of
release.[13][14]An update for Mountain Lion, version 10.8.1, was
released on August 23, 2012. It resolved issues with iMessages,
Migration Assistant, Safari, Microsoft Exchange Server, Mail, and
many other applications.[15] Tests of the update revealed that 10.8.1
also improved battery life on laptops, albeit gaining back only half
of the battery life that was lost in updating to Mountain Lion.[16]
Although 10.8.1 improved battery life for some customers, others
continue to complain about reduced battery life and a constant drop
in battery health, ultimately resulting in a "Service Battery"
message. [17]

most basic system requirements of OS X Mountain Lion are 2 GB of RAM,
8 GB of available hard disk or solid state storage, and OS X 10.6.8
or later.[18] The earliest models supported in Mountain Lion are the
mid-2007 iMac, late 2008 aluminum or early 2009 unibody polycarbonate
MacBook, mid-2007 MacBook Pro, late 2008 MacBook Air, early 2009 Mac
Mini, early 2008 Mac Pro, or early 2009 Xserve[18] Mac Pro models
released as early as 2006 can run Mountain Lion unofficially using an
upgraded graphics card and EFI64 simulation.[19] The iMac, Mac Mini,
MacBook Air, and MacBook Pros released in 2011 or after support
AirPlay Mirroring. The same models support AirDrop that did in OS X
Lion, the earliest being the late-2008 MacBook Pro, late-2010 MacBook
Air, late-2008 MacBook, mid-2010 Mac Mini, or early-2009 Mac Pro with
an AirPort Extreme card.

Center was added in the operating system. It provides an overview of
alerts from applications and displays notifications until the user
completes an associated action, rather than requiring instant
resolution. Users may choose what applications appear in Notification
Center, and how they are handled.[20] There are three types of
notifications: banners, alerts, and badges. Banners are displayed for
a short period of time in the upper right corner of the Mac's screen,
and then slide off to the right. The icon of the application is
displayed on the left side of the banner, while the message from the
application will be displayed on the right side. Alerts are the same
as banners, but will not disappear from the screen until the user
takes action. Badges are red notification icons that are displayed on
the application's icon. They indicate the number of items available
for the application.[21]Notification Center can be accessed by
clicking the icon in the right corner of the menu bar. When open, the
user can click a button to tweet, post status updates to Facebook, or
view all notifications in the sidebar pane. Swiping up will reveal
the option to disable Notification Center for one day.[22] Many
settings of Notification Center can be customized under the
"Notifications" pane in System Preferences. Each
application can have three ways to display notifications: none,
banners, and alerts. Options to toggle the app icons and sounds are
also available. Users can click and drag an app in the pane to change
the order the applications are displayed within Notification

a new notes application, is added. It is separate from Mail in its
own application, with support for desktop notes added (syncs along
with its iOS counterpart).[24][25] Created notes are synced through
all the user's Apple devices through the iCloud service. Notes can be
arranged in folders, and pinned to the user's desktop. When the
application is closed, the pinned note still remains.Notes can be
created in three different default fonts - Noteworthy, Marker Felt,
and Helvetica. Users can add custom fonts by visiting the Show Fonts
menu. The menu allows users to change text size, format lists, choose
the alignment (left, center, justify, or right), assign a writing
direction, and indent text. Attachments, images, and hyperlinks can
also be added into a note. Attachments cannot be viewed on iOS

an instant messaging software application, is added in Mountain Lion.
It was announced on February 16, 2012, as part of the OS X Mountain
Lion developer preview.[27] Starting with this release, Messages
replaced iChat as the default OS X instant-messaging client. A free
beta version of Messages was available to download for Mac OS X Lion
from the Apple website until June 2012.[28] The final version of
Messages was included with the release version of OS X Mountain
Lion.[29]As with its predecessor, Messages has text messaging, audio,
and screen-sharing capabilities. Messages also contains native video
conversation support, utilising Apple's FaceTime video calling
application where possible. However, it does retain video
capabilities for interfacing with other instant messaging
clients.[30][31] Messages supports Apple's iMessage, a free instant
messaging service previously only available on devices running iOS 5.
It also supports both Extensible Messaging and Presence Protocol
(XMPP) (shown in the application under its former name, Jabber) and
the AOL Instant Messenger (AIM) OSCAR protocol. In addition, it also
offers a direct connection to Yahoo! Messenger and Google

Game Center application from iOS was added in OS X Mountain Lion. It
is an online multiplayer social-gaming network, and allows users to
invite friends to play a game, start a multiplayer game through
matchmaking, track their achievements, and compare their high scores
on a leader board.[32] Points are awarded to players as a part of
Game Center's achievement tracking system. Players can earn points by
meeting specific in-game challenges.A player must establish an Apple
ID to associate with a Game Center nickname.[33] A player has the
option to create an Apple ID from within Game Center if he or she
does not already have one. Only one nickname may be associated with
an Apple ID at any given time. Each player is assigned a profile in
Game Center. A profile consists of the player's nickname, the number
of Game Center-compatible games the player owns, the number of
friends the player has, the number of achievement points a player
has, and an optional photo and player-defined status.

X Mountain Lion added updates for many applications on the operating
system. The Chess app supports Game Center. Dashboard widgets can be
managed in a UI similar to Launchpad.[34] Mail adds new VIP feature
to save frequent contacts.[35] The Preview app gets an improved user
interface.[36] It is able to fill out forms in PDF documents that
don't contain actual PDF form fields. Reminders is a new to-do list
application, separate from Calendar in its own application that syncs
along with its iOS counterpart.[37] Safari 6 gets a new release and
features a new omnibar; a combination of the address bar and the
search field. The omnibar also has a "Reader" button,
showing the user just the text of the article without advertisements
and distraction. When the user is on a website with no article, the
button is disabled.[38] Safari 6 is available as a download for Mac
OS X Lion. Time Machine is able to do rotating backups on more than
one storage medium.[39]

Mirroring is added, which allows wireless mirroring of a Mac's screen
to an Apple TV.[40] System-wide integration of AirPlay audio
transmission is added.[41] There are many new features for Chinese
users, including support for Baidu as an option for Safari search
engine, QQ, and services for Mail, Contacts and
Calendar, Youku, Tudou and Sina Weibo are integrated into share
sheets.[42] Dictation, new in Mountain Lion, is a system-wide voice
input mechanism that requires a broadband Internet
connection.[43][44] Facebook gained full integration following an
update in late 2012. Some of the features include single-sign on and
integration in Notification Center, Contacts and Share Sheets.[45]
Gatekeeper, also new to Mountain Lion, is an anti-malware feature
based on digital signatures and the Mac App Store.[46]Power Nap
allows flash storage-based Macintoshes (late 2010 MacBook Air and
later, or the MacBook Pro with Retina display) to synchronize with
iCloud (Reminders, Calendars, Photo Stream, Notes, Mail, and Find My
Mac) while sleeping and also allows a Mac to download App Store and
OS X updates as well as make periodic Time Machine backups when it is
plugged in and sleeping. Several new screensavers were added.[47]
Share Sheets, a "Share" button and dialog box in Safari and
other applications, are added.[48] Twitter was integrated with almost
all of the applications, with single-sign on, tweeting from an app,
Tweet Sheets, tweeting photos and links, using multiple Twitter
accounts, Twitter notifications, profile picture integration, and
Location Services available.[49]Application updates automatically
install from the Mac App Store. The iCloud library User interface
(UI) was integrated throughout the operating systems, which includes
new Open and Save dialog boxes across built-in applications, iWork
and third-party applications via an Application programming interface
(API). Applications that make use of this API support a new user
interface to view and manage documents in the cloud that are specific
to the application being used.[50] Documents can be renamed from the
title bar. iWork documents automatically synchronize with iCloud. The
full screen ability is on every display.The Dock has received an
updated look, emulating the appearance of the aluminum metal surface
that much of Apple's current hardware line-up sports.[51] Scroll bars
widen when the mouse hovers over them. Finder displays a progress bar
in the "size" column when copying a file, and on icons in
Launchpad when downloading from the Mac App Store. Launchpad has
Spotlight search for finding applications.[52] Address Book was
renamed "Contacts",[50] and iCal was renamed

From Wikipedia, the free encyclopedia

Windows 8 is a version of Microsoft Windows (an operating system produced by Microsoft) for use on personal computers, including home and business desktops, laptops, tablets, and home theater PCs. Development of Windows 8 started before the release of its predecessor, Windows 7, in 2009. Its existence was first announced at CES 2011, and followed by the release of three pre-release versions from September 2011 to May 2012. The operating system was released to manufacturing on August 1, 2012, and was released for general availability on October 26, 2012.[3] Windows 8 uses version 6.2 of the Windows NT kernel.
Windows 8 Start Screen.png

Windows 8 development started before Windows 7 had shipped in 2009.[6] At the Consumer Electronics Show in January 2011, Microsoft announced that the next version of Windows would add support for devices with ARM microprocessors, and showcased an early version of Windows 8 running on several proof-of-concept ARM devices.[7][8][9] Details also began to surface about a new application framework for Windows 8 codenamed "Jupiter", which would be used to make "immersive" applications using XAML (similarly to Windows Phone and Silverlight) that could be distributed via a new packaging system and a rumored app store to be included in the OS[10]On June 1, 2011, Microsoft unveiled Windows 8's new user interface as well as additional features at both Computex Taipei and the D9: All Things Digital conference in California.[11][12] The "Building Windows 8" blog launched on August 15, 2011, featuring details surrounding Windows 8's features and its development process.[13]

Microsoft unveiled new Windows 8 features and improvements on the first day of the Build Conference on September 13, 2011.[14] Microsoft released Windows 8 Developer Preview (build 8102) the same day, which included SDKs and developer tools (such as Visual Studio Express and Expression Blend) for developing applications for Windows 8's new interface.[15] According to Microsoft, there were about 535,000 downloads of the developer preview within the first 12 hours of its release.[16] Originally set to expire on March 11, 2012, in February 2012 the Developer Preview's expiry date was changed to January 15, 2013.[17]Three milestone releases of Windows 8 leaked to the general public. Milestone 1, Build 7850, was leaked on April 12, 2011.[18] It was the first build where the text of a window was written centered instead of aligned to the left. It was also probably the first appearance of the Metro-style font, and its wallpaper had the text shhh... let's not leak our hard work. However, its detailed build number reveals that the build was created on September 22, 2010.[19] The leaked copy edition was Enterprise edition. The OS still reads as "Windows 7". Milestone 2, Build 7955, was leaked on April 25, 2011. The traditional Blue Screen of Death (BSoD) was replaced by a new Black screen, although this was later scrapped.[20] This build introduced a new ribbon in Windows Explorer. Build 7959, with minor changes but the first 64-bit version, was leaked on May 1, 2011. The "Windows 7" logo was temporarily replaced with text displaying "Microsoft Confidential". On June 17, 2011, build 7989 64-bit edition was leaked. It introduced a new boot screen featuring the same fish as the default Windows 7 Beta wallpaper, which was later scrapped, and the circling dots as featured in the final (although the final version comes with smaller circling dots throbber). It also had the text Welcome below them, although this was also scrapped.[21]On September 13, 2011, build 8102 (Windows 8 Developer Preview) was released to the public at Microsoft's BUILD Conference. The build was fully unlocked for the first time and had the new Start Screen, Metro UI and shipped with sample apps made by summer interns at Microsoft. The Windows Store did not work in this build. The build was aimed at developers to build Metro style apps.[

On February 29, 2012, Microsoft released Windows 8 Consumer Preview, the beta version of Windows 8, build 8250. For the first time since Windows 95, the Start button is no longer present on the taskbar, though the Start screen is still triggered by clicking the bottom-left corner of the screen and by clicking Start on the Charm bar.[23] Windows president Steven Sinofsky said more than 100,000 changes had been made since the developer version went public.[23] The day after its release, Windows 8 Consumer Preview had been downloaded over one million times.[24] Like the Developer Preview, the Consumer Preview expired on January 15, 2013.Many other builds were released until the Japan's Developers Day conference, when Steven Sinofsky announced that Windows 8 Release Preview (build 8400) would be released during the first week of June.[25] On May 28, 2012, Windows 8 Release Preview (Standard Simplified Chinese x64 edition, not China-specific version, build 8400) was leaked online on various Chinese and BitTorrent websites.[26] On May 31, 2012, Windows 8 Release Preview was released to the public by Microsoft.[27]Major items in the Release Preview included the addition of Sports, Travel, and News apps, along with an integrated version of Flash Player in Internet Explorer.[28] Like the Developer Preview and the Consumer Preview, the release preview expired on January 15, 2013.On August 1, 2012, Windows 8 (build 9200[29]) was released to manufacturing with the build number 6.2.9200.16384 .[30] Microsoft planned to hold a launch event on October 25, 2012[31] and release Windows 8 for general availability on the next day.[32] However, only a day after its release to manufacturing, a copy of the final version of Windows 8 Enterprise N (produced for European markets) leaked to the web, and several days later there were Pro and Enterprise leaks both IA-32 and x64.[33][34] On August 15, 2012, Windows 8 was made available to download for MSDN and TechNet subscribers.[35] Windows 8 was made available to Software Assurance customers on August 16, 2012.[36] Windows 8 was made available for students with a DreamSpark Premium subscription on August 22, 2012, earlier than advertised.[37]Relatively few changes were made from the Release Preview to the final version; these included updated versions of its pre-loaded apps, the renaming of Windows Explorer to File Explorer, the replacement of the Aero Glass theme from Windows Vista and 7 with a new flat and solid-colored theme, and the addition of new background options for the Start screen, lock screen, and desktop.[38] Prior to its general availability on October 26, 2012, updates were released for some of Windows 8's bundled apps, and a "General Availability Cumulative Update" (which included fixes to improve performance, compatibility, and battery life) was released on Tuesday, October 9, 2012. Microsoft indicated that due to improvements to its testing infrastructure, general improvements of this nature are to be released more frequently through Windows Update instead of being relegated to OEMs and service packs only.[39][40]Microsoft began an advertising campaign centered around Windows 8 and its Surface tablet in October 2012, starting with its first television advertisement premiering on October 14, 2012.[4] Microsoft's advertising budget for the operating system is US$1.5–1.8 billion, making Windows 8 the industry's biggest product launch in history.[41]

New features and functionality in Windows 8 include a faster startup through UEFI integration and the new "Hybrid Boot" mode (which hibernates the Windows kernel on shutdown to speed up the subsequent boot),[42] a new lock screen with a clock and notifications,[43] and the ability for enterprise users to create live USB versions of Windows (known as Windows To Go).[44][45] Windows 8 also adds native support for USB 3.0 devices, which allow for faster data transfers and improved power management with compatible devices,[46][47] and hard disk 4Kn Advanced Format support,[48] as well as support for near field communication to facilitate sharing and communication between devices.[49]Windows Explorer, which has been renamed File Explorer, now includes a ribbon in place of the command bar. File operation dialog boxes have been updated to provide more detailed statistics, the ability to pause file transfers, and improvements in the ability to manage conflicts when copying files.[50] A new "File History" function allows incremental revisions of files to be backed up to and restored from a secondary storage device,[51] while Storage Spaces allows users to combine different sized hard disks into virtual drives and specify mirroring, parity, or no redundancy on a folder-by-folder basis.[52]Task Manager has also been redesigned, including a new processes tab with the option to display fewer or more details of running applications and background processes, a heat map using different colors indicating the level of resource usage, network and disk counters, grouping by process type (e.g. applications, background processes and Windows processes), friendly names for processes and a new option which allows users to search the web to find information about obscure processes.[53] Additionally, the Blue Screen of Death has been updated with a simpler and modern design with less technical information displayed.[54][55]

Additional security features in Windows 8 include two new authentication methods tailored towards touchscreens (PINs and picture passwords),[56] the addition of antivirus capabilities to Windows Defender (bringing it in parity with Microsoft's Security Essentials software)[57] SmartScreen filtering integrated into the desktop,[58] and support for the "Secure Boot" functionality on UEFI systems to protect against malware infecting the boot process.[59] Parental controls are offered through the integrated Family Safety software, which allows parents to monitor and control their children's activities on a device with activity reports and safety controls.[60][61][62] Windows 8 also provides integrated system recovery through the new "Refresh" and "Reset" functions,[63] including system recovery from USB drive.[64] Windows 8's first security patches would be released on November 13, 2012; it would contain three fixes deemed "critical" by the company.[65]

Windows 8 provides heavier integration with online services from Microsoft and others. Online services are regionally and nationally clipped or censored. For example, while online TV is available in the United States, such media distribution is blocked in Canada. A user can now log in to Windows with a Microsoft account, formally known as a Windows Live ID, which can be used to access services and synchronize applications and settings between devices. Windows 8 also ships with a client app for Microsoft's SkyDrive cloud storage service, which also allows apps to save files directly to SkyDrive. A SkyDrive client for the desktop and File Explorer is not included in Windows 8, and must be downloaded separately.[66] Bundled multimedia apps are provided under the Xbox brand, including Xbox Music, Xbox Video, and the Xbox SmartGlass companion for use with an Xbox 360 console. Games can integrate into an Xbox Live hub app, which also allows users to view their profile and gamerscore.[67] Other bundled apps provide the ability to link to services such as Flickr and Facebook.[68]Internet Explorer 10 is included as both a desktop program and a touch-optimized app, and includes increased support for HTML5, CSS3, and hardware acceleration. The Internet Explorer app does not support plugins or ActiveX components, but includes a version of Adobe Flash Player that is optimized for touch and low power usage. Initially, Adobe Flash would only work on sites included on a "Compatibility View" whitelist; however, after feedback from users and additional compatibility tests, an update in March 2013 changed this behavior to use a smaller blacklist of sites with known compatibility issues instead, allowing Flash to be used on most sites by default.[69] The desktop version does not contain these limitations.[70]Windows 8 also incorporates improved support for mobile broadband; the operating system can now detect the insertion of a SIM card and automatically configure connection settings (including APNs and carrier branding), track and reduce bandwidth use on metered networks. Windows 8 also adds an integrated airplane mode setting to globally disable all wireless connectivity as well. Carriers can also offer account management systems through Windows Store apps, which can be automatically installed as a part of the connection process and offer usage statistics on their respective tile.[71]

Windows 8 introduces a new style of application, Windows Store apps. According to Microsoft developer Jensen Harris, these apps are to be optimized for touchscreen environments and will be more specialized than current desktop applications. Apps can run either in a full-screen mode, or be docked to the side of a screen.[72] They can provide notifications and a "live tile" on the Start screen for dynamic content. Apps can use "contracts"; a collection of hooks to provide common functionality that can integrate with other apps, such as search and sharing.[72] Apps can also provide integration with other services; for example, the People app can connect to a variety of different social networks and services (such as Facebook, Skype, and People service), while the Photos app can aggregate photos from services such as Facebook and Flickr.[68]Windows Store apps run within a new set of APIs known as the Windows Runtime, which supports programming languages such as C, C++, VB.NET, C#, along with HTML5 and JavaScript.[72] Depending on the language used, apps written for Windows Runtime can be compatible with both Intel and ARM versions of Windows.[73] To ensure stability and security, apps run within a sandboxed environment, and require permissions to access certain functionality, such as accessing the Internet or a camera.[74]Retail versions of Windows 8 will be able to install these apps only through the Windows Store—a namesake distribution platform which offers both apps and certified desktop applications.[73][74] A method to sideload apps from outside the Windows Store is available to devices running Windows 8 Enterprise and joined to a domain; Windows 8 Pro and Windows RT devices that are not part of a domain can also sideload apps, but only after special product keys are obtained through volume licensing.[75]Windows Store apps were originally known as "Metro-style apps" during the development of Windows 8, referring to the Metro design language. The term was reportedly phased out in August 2012; a Microsoft spokesperson denied rumors that the change was related to a potential trademark issue, and stated that "Metro" was only a codename that would be phased out prior to Windows 8's release.[76] Following these reports, the terms "Modern UI-style apps",[77] "Windows 8-style apps"[78] and "Windows Store apps" began to be used by various Microsoft documents and material to refer to the new apps. In an interview on September 12, 2012, Soma Somasegar (vice president of Microsoft's development software division) confirmed that "Windows Store apps" would be the official term for the apps.[79]

Exceptions are given to web browsers classified as being "New experience enabled" (formerly "Metro-style enabled"), which provide a special version that runs within the "Metro" shell as an app. Web browser apps are distributed alongside desktop web browsers instead of through the Windows Store, and also have access to functionality unavailable to other apps, such as being able to permanently run in the background, use multiple background processes, and use Windows API code instead of WinRT (allowing for code to be re-used with the desktop version, while still taking advantage of WinRT features such as integration with charms). However, only the user's default web browser can be used in this setting.The developers of both Chrome and Firefox committed to developing versions of their browsers to run in this environment; while Chrome's "Windows 8 mode" uses the existing desktop interface, Firefox's version (which is currently available in development builds) uses a touch-optimized interface inspired by the mobile version of Firefox.[80][81][82][83]

Windows 8 introduces significant changes to the operating system's user interface, many of which are aimed at improving its experience on tablet computers and other touchscreen devices. The new user interface is based on Microsoft's Metro design language, and features a new tile-based Start screen similar to that of Windows Phone, which has replaced the previous Start menu entirely. The Start screen displays a customizable array of tiles linking to various apps and desktop programs, some of which can display constantly updated information and content through "live tiles".[72] As a form of multi-tasking, apps can be snapped to the side of a screen.[72] Alongside the traditional Control Panel, a new simplified and touch-optimized settings app known as "PC Settings" is used for basic configuration and user settings. It does not include many of the advanced options still accessible from the normal Control Panel.[84]A vertical toolbar known as the charms bar (accessed by swiping from the right edge of a touchscreen, or pointing the cursor at hotspots in the right corners of a screen) provides access to system and app-related functions, such as search, sharing, device management, settings, and a Start button. The traditional desktop environment for running desktop applications is accessed via a tile on the new Start screen. The Start button on the taskbar has been removed in favor of the Start button on the charms bar and a hotspot in the lower-left corner of the screen.[85][86] Swiping from the left edge of a touchscreen or clicking in the top-left corner of the screen allows one to switch between apps and the Desktop. Pointing the cursor in the top-left corner of the screen and moving down reveals a thumbnail list of active apps.[86] Aside from the removal of the Start button, the desktop on Windows 8 is similar to that of Windows 7, except that the Aero Glass theme has been replaced by a flatter, solid-colored design inspired by the Metro interface.[87]

Windows 8 supports a feature of the UEFI specification known as "Secure boot", which uses a public-key infrastructure to verify the integrity of the operating system and prevent unauthorized programs such as bootkits from infecting the device.[88]Microsoft faced criticism (particularly from free software supporters) for mandating that devices receiving its optional certification for Windows 8 have secure boot enabled by default using a key provided by Microsoft. Concerns were raised that secure boot could prevent or hinder the use of alternate operating systems such as Linux. In response to the criticism, Microsoft developer Tony Mangefeste stated that "At the end of the day, the customer is in control of their PC. Microsoft’s philosophy is to provide customers with the best experience first, and allow them to make decisions themselves."[89][90]Microsoft's certification requirements eventually revealed that UEFI firmware on x86 systems must allow users to re-configure or turn off secure boot, but that this must not be possible on ARM-based systems (Windows RT). Microsoft faced further criticism for its decision to restrict Windows RT devices by using this functionality.[59][91][92] Tom Warren, in an article on The Verge, said that other smartphones and tablets are typically sold in a locked-down state.[92] No mandate is made regarding the installation of third-party certificates that would enable running alternative software

Several notable features have been removed in Windows 8, beginning with the traditional Start menu. Support for playing DVDs has been removed from Windows Media Player due to the cost of licensing the necessary decoders (especially for devices which do not include optical disc drives at all) and the prevalence of streaming services such as Netflix. For the same reasons, Windows Media Center will no longer be included by default on Windows 8, but the software (which also includes support for DVD playback) can be purchased in the "Pro Pack" (for the base version of Windows 8, which also upgrades the system to Windows 8 Pro) or "Media Center Pack" (for Windows 8 Pro) add-ons. Windows 8 will still support third-party DVD playback software.[96]Backup and Restore, the former backup app of Windows, is deprecated. It still ships with Windows 8 and continues to work on preset schedules, but is pushed to the background and can only be accessed through a Control Panel applet called "Windows 7 File Recovery".[97]:76 Shadow Copy, a component of Windows Explorer that once saved previous versions of changed files, no longer protects local files and folders. It can only access previous versions of shared files stored on a Windows Server computer.[97]:74 The subsystem on which these components worked, however, is still available for other software to use.[97]:74

Microsoft released minimum hardware requirements for new tablet and convertible devices certified for Windows 8, and defined a convertible form factor as a standalone device that combines the PC, display and rechargeable power source with a mechanically attached keyboard and pointing device in a single chassis. A convertible can be transformed into a tablet where the attached input devices are hidden or removed leaving the display as the only input mechanism.[103][104] On March 12, 2013, Microsoft amended its certification requirements to only require that screens on tablets have a minimum resolution of 1024×768 (down from the previous 1366×768). The amended requirement is intended to allow "greater design flexibility" for future products.[105

PES 2013

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Pro Evolution Soccer 2013 (also known as World Soccer: Winning Eleven 2013 in Japan) is an association football video game and the latest edition of the Pro Evolution Soccer series, developed and published by Konami. This series of PES Games hold long rivalries between the FIFA Series, being the top two football video-games released to date. The game was officially announced by Konami on April 18, 2012.[4] The demo version was released on July 25, 2012 while the retail version was released on September 20, 2012 in Europe, except in the UK where it was released on September 21, 2012,[5] and in North America on September 25, 2012.[1] Cristiano Ronaldo from Real Madrid is featured for the front cover.[6] For the first time of the series, all 20 teams from the Brazilian national league, Campeonato Brasileiro Serie A, are included in the game series.[7][8][9] The UEFA Champions League has once again appeared in the game.[10] This is the last game to feature the current game engine.[11] It is the final game to be released for the Sony PlayStation 2 in Europe, released in October 25, 2012.[12]

The New Data Pack 4.00 is released on Thursday 7 March 2013 which includes all the January transfers.[13]

These leagues are fully licensed: France: Ligue 1 Netherlands: Eredivisie Spain: Liga BBVA Japan: J. League Division 1 and J. League Division 2 (only appears in the Japanese release of the game)These leagues are partially licensed: Brazil: Campeonato Brasileiro (Brazilian League) – All clubs licensed, but the name and the logo of the league were unlicensed. (Not available on PS2 and PSP version) England / Wales: Premier League (English League) – 1 team licensed: Manchester United. Italy: Serie A (Italian League) – All clubs licensed, but the name and the logo of the league were unlicensed. Portugal: Liga ZON Sagres (Portuguese League) – 4 teams licensed: SL Benfica, SC Braga, FC Porto and Sporting CP. (Not available on PS2 and PSP version) PES League and WE League: All teams and players are fictional. (Not available on PS2 and PSP version)

(Some of them are not available in the PS2 and PSP version) RSC Anderlecht Club Brugge KV Dinamo Zagreb AC Sparta Praha FC Copenhagen FC Nordsjælland F.C. Bayern Munich Schalke 04 AEK Athens Olympiacos FC Panathinaikos FC PAOK FC Wisła Kraków CFR Cluj CSKA Moscow Spartak Moscow Zenit St. Petersburg Celtic FC Motherwell FC Beşiktaş Fenerbahçe Galatasaray Dynamo Kyiv Shakhtar Donetsk

The game contains 88 international teams.[edit]Africa Algeria 3 Angola 3 Cameroon Côte d'Ivoire Egypt Ghana 1 Guinea 3 Mali 3 Morocco 3 Nigeria 3 Senegal 3 South Africa Tunisia 3 Zambia 2, 3[edit]The Americas Canada 3 Costa Rica 3 Honduras 3 Mexico 3 Panama 3 United States 3 Argentina Bolivia Brazil Chile Colombia Ecuador 3 Paraguay 3 Peru Uruguay Venezuela 3[edit]Asia/Oceania Australia 1 China PR 3 Iran 3 Iraq 3 Japan 1 Jordan 3 Kuwait 3 Lebanon 2, 3 North Korea 3 Oman 2, 3 Qatar 3 Saudi Arabia 3 South Korea 3 Thailand 3 United Arab Emirates 3 Uzbekistan 3 New Zealand[edit]Europe Austria Belgium Bosnia and Herzegovina 3 Bulgaria Croatia 1 Czech Republic 1 Denmark England 1 Finland France 1 Germany 1 Greece 1 Hungary Republic of Ireland 1 Israel Italy 1 Montenegro 3 Netherlands 3 Northern Ireland 1 Norway Poland Portugal 1 Romania Russia Scotland 1 Serbia 3 Slovakia 3 Slovenia Spain 1 Sweden 1 Switzerland Turkey 1 Ukraine 3 Wales 3[edit]Classic teams France 3 Germany 3 England 3 Italy 3 Netherlands 3 Argentina 3 Brazil 3

Notes1 – Fully licensed teams2 – New teams added for 20133 – Teams players are fictional, but based on real players


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FIFA 13 (also known as FIFA Soccer 13 in North America) is the most recent edition of Electronic Arts' highly-acclaimed association football FIFA video game series. It was developed by EA Canada. A demo of the game was released on 11 September 2012; the demo teams include: Borussia Dortmund, Manchester City, Juventus, A.C. Milan and Arsenal.[1] The demo was downloaded a record 1.99 million times within three days.[2][3][4] The game was released on September 2012 in most regions, and in Japan in October.[a] The Wii U version was released alongside the console on its launch day in all regions.Lionel Messi was the first person to appear individually on a FIFA game cover in North America for 10 years. It is also the first game to not include Wayne Rooney on the cover of the UK version since FIFA 06. The UK version of FIFA 13 instead includes Lionel Messi, Alex Oxlade-Chamberlain and Joe Hart and with St James Park, the home of Newcastle United, in the background.FIFA 13 included new features to the FIFA franchise such as the First Touch Control.[2][5][6][7] New celebrations were also added as a new feature.[8

A new additional feature in FIFA 13 is to support Kinect for Xbox 360 and PlayStation Move for PlayStation 3.[9] The Wii U version includes some exclusive touch-based features including the ability to shoot precisely by tapping an image of the goal and managing the match in real-time

.The leagues in FIFA 13 have been confirmed by EA Sports through their website, with EA calling it "the most authentic football game on the planet with 30 of the world’s best leagues" All leagues from FIFA 12 are included, with the addition of the Saudi Professional League for the first time in the series' history.[10]Leagues in bold are new to this edition of FIFA. Australia / New ZealandA-League AustriaAustrian Bundesliga BelgiumPro League BrazilLiga do Brasil (unlicensed version of the Campeonato Brasileiro Série A) DenmarkSuperliga England / WalesPremier LeagueThe ChampionshipLeague OneLeague Two France / MonacoLigue 1Ligue 2 Germany1. Bundesliga2. Bundesliga ItalySerie ASerie B (with unlicensed team names, kits and badges) Korea RepublicK-League MexicoLiga MXBundesliga clubs Borussia Dortmund against Bayern Munich in FIFA 13 NetherlandsEredivisie NorwayTippeligaen PolandPolska Liga (unlicensed version of Ekstraklasa) PortugalPrimeira Liga (3 teams are unlicensed: Gil Vicente F.C. and Moreirense F.C. (fake names and badges) and Estoril Praia (fake badge)) Republic of Ireland / Northern IrelandAirtricity League RussiaPremier League Saudi ArabiaProfessional League ScotlandPremier League SpainPrimera DivisiónSegunda División SwedenAllsvenskan SwitzerlandSuper League United States / CanadaMajor League Soccer[edit]Rest of the World AEK Athens Boca Juniors Galatasaray SK Kaizer Chiefs MLS All-Stars Olympiakos CFP Orlando Pirates Panathinaikos PAOK Racing Club Rangers River PlateClassic XIAdidas All Star TeamWorld XI

There are 46 international teams on FIFA 13 as confirmed on the EA website. The Czech Republic and Paraguay are returning. India, Bolivia and Venezuela return to the main series after an 11-year hiatus since FIFA Football 2002. Croatia was removed from the international teams, as they could not reach the licensing agreement.[11] Teams in bold are new to this edition of FIFAAFC (3 teams) India South Korea AustraliaCAF (4 teams) Cameroon Côte d'Ivoire Egypt South AfricaCONCACAF (2 teams) Mexico United StatesCONMEBOL (10 teams) Argentina Bolivia Brazil Chile Colombia Ecuador Paraguay * Peru Uruguay Venezuela *OFC (1 team) New ZealandUEFA (26 teams) Austria Belgium Bulgaria Czech Republic Denmark England Finland France Germany Greece Hungary Republic of Ireland Italy Netherlands Northern Ireland Norway Poland Portugal Romania Russia Scotland Slovenia Spain Sweden Switzerland Turkey

FarCry 3

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Far Cry 3 (stylized 'FARCRY3') is an open world first-person shooter video game developed by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm and Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It is the sequel to 2008's Far Cry 2.[10] The game was originally set for release on September 4, 2012 in North America and September 6 in Europe; however, it was subsequently delayed until November 29, 2012 for Australia, November 30 for Europe, and December 4 for North America due to the developers tweaking the final release version of the game.Far Cry 3 is set on a tropical island somewhere in the vicinity of the Malay Archipelago, between the Indian and Pacific Oceans.[11] After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates and escape from the island and its unhinged inhabitants.

Far Cry 3 is a first-person shooter, which also features role-playing game elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break enemies' lines of sight and also to peek around and over cover and blindfire. The player also has the ability to perform silent "takedowns" by performing melee attacks from above, below, or close behind. The game's narrative director, Jason Vandenberghe, said that the story mode map is around ten times larger than in the game's previous installments. Players are given the ability to survey and plan out their attacks with stealth takedown combinations and also tag enemies with the camera in order to track their movement once they break the player's line of sight.[12]Equipment is controlled by a simple system. As missions are completed, new items are unlocked to be purchased or crafted by Jason, using the pelts of various animals around the island. As radio towers are unlocked, this opens areas of the map and unlocks weapons in the shop for free. As outposts of Vaas' pirate group are attacked and retaken, the vicinity around the outpost becomes safer, it also unlocks new side quests for that area.Skills are collected by gaining experience from completing missions and killing enemies, and are unlocked in three skill trees, which correspond to the Spider, the Heron, and the Shark. Each skill tree upgrades different aspects of Jason's abilities, with the Spider upgrading his stealth takedowns and hunting skills, Shark for assault takedowns and health, with the Heron upgrading his long-range takedowns and mobility. As skills are collected, the tattoo on Jason's forearm grows which is made up of several different tribal designs resembling the three animal skill trees.The game also includes a variety of side-quests. One such side-quest involves the player hunting the many different wildlife species on the island for upgrading purposes. There are even some rare hunts that the player must undertake to reach the highest level hunt upgrades.[13] The rare hunts feature wildlife not typically found during normal play.


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Grand Theft Auto IV, commonly shortened to GTA IV, is a 2008 action-adventure video game, developed by Rockstar North and published by Rockstar Games. It was released for the PlayStation 3 and Xbox 360 on 29 April 2008, and for Microsoft Windows on 2 December 2008. It is a reboot[citation needed] of the Grand Theft Auto series, depicting a separate timeline from its predecessors (known as the "high-definition universe"[3]) and is set in fictional Liberty City, based heavily on modern day New York City.[a] The game follows Niko Bellic, a veteran of an unnamed war in Eastern Europe, who comes to the United States in search of the American Dream, but quickly becomes entangled in a world of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features open world gameplay, in which players can interact with the game world at their leisure. Grand Theft Auto IV also features several online multiplayer modes.Two expansion packs have been developed for the game, originally released as downloadable content for the Xbox 360 version throughout 2009. Both The Lost and Damned and The Ballad of Gay Tony feature new plots that are interconnected with the main GTA IV storyline, and follow new protagonists. The two episodes have been released together for all platforms as a stand-alone game called Grand Theft Auto: Episodes from Liberty City. A bundle that contained both the original GTA IV game and the Episodes was also released, titled Grand Theft Auto IV: The Complete Edition. The 2009 handheld game Grand Theft Auto: Chinatown Wars revisited the Liberty City of GTA IV.As the first game of the critically acclaimed series to appear on seventh generation consoles, Grand Theft Auto IV was widely anticipated. A major commercial and critical success, it broke industry records with sales of around 3.6 million units on its first day of release and grossing more than $500 million in revenue in the first week, selling an estimated 6 million units worldwide.[4] As of September 2011, the game had shipped over 22 million copies.[5] Grand Theft Auto IV won numerous awards from both gaming and mainstream press, including several recognitions as Game of the Year. As of 2012 the game has sold over 25 million copies. It is widely considered to be one of the best video games of all time and a landmark in modern gaming.

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