haha yeah. im on dual core 2.7 ghs with the 9800gt as well. setting maxed out, i get an average 30fps
haha yeah. im on dual core 2.7 ghs with the 9800gt as well. setting maxed out, i get an average 30fps
actually dont worry its working
could not load gfx.wad :( then something about quake registration on psp. Please help
Im gonna be nice and not touch the BETA leak despite my almost irresistible urge to play N:ZP :)
... here in australia its fking 39 degrees. FML
wait which is one is Mitch lol
god stop repeating wat people said last year
After_life
Christmas_Special
Delir
forest_inn_open
map
menu
Name
norman_ndu
power
Rff
snn
snow_bunker
spawn
start
VerrucktFinal
GOT THEM THEY'RE ALL CASE SENSITVE
can someone please be kind enough to comment ALL map names here please?
thanks i tried opening the pk with winrar and izarc. clearly didnt work
also HOW DO U PLAY ADHOC MULTIPLAYER ON THE PSP VERSIOn
so there are other maps in the pc version right? how do i play them? and also how do i put custom sound effects in?
lol people are always repeating the bugs i find
found it on my first time. Dunno what it does though
can someone explain how to play psp adhoc version mutliplayer?
also
1. psp version crashes 24/7
2. there arent enough controls for psp version (i leave out sprint)
looks like a skorpian smg lol
Oh yeah and in the PC version's intro (when you're crawling around looking at zombies looking at a projection), you can still throw 2 grenades lol.
I hop to see an update with...um lots of updates and patches! Good job anyhow, "its just an alpha" i gotta keep telling myself
Oh yeah and after round 10, zombies will immediately go into crawler form and when in that form, have an immense amount of health and take AGES to kill! very frustrating. also when drinking a perk upgrade, make it so that your character is immobile because while drinking, changing weapons and etc can really screw up what you;re holding in your hand e.g. a juggernog drink that shoots.
Also, please make the flamethrower's fire 3D. prettty pleaseee
Some more stuff i've found
1. There is really no point in the Speed Cola because you cannot start firing the gun until the reload SOUND has finished and it is not synced with the Speed Cola fast reload
2. When shooting zombies with the flamethrower, you get TONS of points
Also, are there any other single player maps? When i try select Verruckt or anything else in multiplayer it says no maps exist
Oh and
11. Grenades (Make it Cookable and make the ability to vary the range of the throw)
thanks, please do not take this feedback as an insult or anything, im just trying to be helpful
No use noclip and travel into the corners where the zombies spawn and they're there walking around like idiots
Hi, some stuff you need to work on,
1. Independent Gun firing noises
2. Muzzle Flare for all guns
3. Double barrel shotgun (when reloading after only shooting 1 shell, both shells come out)
4. knife animation
5. Zombie AI, cannot track player properly and will get stuck in unreachable area (without Noclip) therefore preventing you from continuing to next round
6. Limited sprint
7. maybe some more coding wouldnt hurt (ragdoll physics? More death animations? Gore? Also stop zombies from clipping together making them immobile)
8. Barricades (sometimes zombies will break the whole thing down in one whack)
9. Animation for zombie crossing fallen barricade
10. i can walk through the Double Tap machine
other than all that above, good job on the alpha and merry christmas!
EmotionFlow_
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