Terathon Software is the company that develops the C4 Engine.
Creator of the C4 Engine, author of Mathematics for 3D Game Programming & Computer Graphics, editor for the Game Engine Gems series.
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Latest tweets from @ericlengyel
@meb_michael I may add that tangent code to the exporter in the future, but I don't want to make the Python code slower than it already is.
Dec 20 2014, 12:53am
@JonOlick Yes and yes. I needed explicitly-sized types, native cross-references, hex/bin/char literals, and comments.
Dec 20 2014, 12:24am
@Reedbeta Second, if && is used as in (x >= min) && (x <= max), then there are two branches unless compiler is clever (don't count on it).
Dec 20 2014, 12:11am
@Reedbeta First, the subtraction max - min is usually a compile-time constant, so it usually doesn't even count.
Dec 20 2014, 12:08am
Remember that integer range checks can always be done with only one comparison: (unsigned) (x - min) <= (unsigned) (max - min)
Dec 19 2014, 8:49pm
Dec 19 2014, 4:52pm
@BillB The takeaway is that lots of people in all industries somehow get into a position to judge despite being staggeringly incompetent.
Dec 16 2014, 2:59pm
Dec 12 2014, 3:04am
Fat Princess Adventures has been announced for the PS4. Made by Fun Bits Interactive using the C4 Engine. T.co
Dec 10 2014, 6:43pm
@g_truc I wish we could just disable Xcode. Bring back CodeWarrior!
Dec 10 2014, 3:33pm