The screen and sound efects in toxic ambient dont work
The screen and sound efects in toxic ambient dont work
im having this CTD when entering Radar: Expression :
<no expression>
Function : CInifile::Load::<lambda_4ddf9cedef42e588f7ae340e83d49ce2>::()::<lambda_7a807c3c7ba262f0f4c9609e8f82ba0c>::operator ()
File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line : 366
Description : fatal error
Arguments : Duplicate section 'sr_idle' wasn't marked as an override.
Override section by prefixing it with '!' (![sr_idle]) or give it a unique name.
Check this file and its DLTX mods:
"c:/games/anomaly efp/bin/..\gamedata\configs\scripts\radar\rad_psy_zone_8.ltx",
file with section "mod_rad_psy_zone_8_redone.ltx",
file with duplicate "mod_rad_psy_zone_8_redone.ltx"
stack trace:
i still cant find the new location for the sin base, where is it?
My favorite and more anticipated mod right now!! Love it and cant wait for the rework of the Northern maps, i always felt them empty, and think that ISG must be lurking around in those maps
Im having this ctd
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...mes/anomaly efp/bin/..\gamedata\scripts\sim_board.script(140) : create_squad
LUA error: ...mes/anomaly efp/bin/..\gamedata\scripts\sim_board.script:140: attempt to index local 'squad' (a nil value)
Check log for details
stack trace:
Thanks for the mod, this makes more interesting being a monolithian. Keep the good work!!
Love to see this type of mods that bring life to the underground locations and make it more interesting, i hope you keep this excelent work and maybe expand this to other labs, maybe adding some mercs or isg roaming some northern labs, as they are retrieving secret documents
Compatible with EFP 4.2?
Its posible to make a similar mod for the lab x-8? The lab is always empty
The bandage animation still the vanilla, how can i change it?
Nice and pretty original bro, keep it up!
When will release a compatible version with EFP 4.0? :(
Amazing job bro, a question, is required start a new game?
Why the monolith dont have the radio voicelines anymore? :(
My animation dont have sound, any fix?
Amazing job, can you do boars next pls? they look pretty rough ingame, and maybe with sick or pale skin acording to the radioactive ambient
10/10 an amazing job bro, can you please do mercs next? maybe a spec ops centred thematic, or maybe black ops operators, with black, dark tactic equipment colour
amazing
Hi bro, can you upload the original merc_blackop models pls? i need that models
Hi bro, can you upload the original merc_blackop models pls? i need that models
Hi bro, can you upload the original merc_blackop models pls? i need that models
hi, im gettin this crash when launching.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_default'. Please attach [*.ini_log] file to your bug report
hi, where can i found the model pack of mercenaries that you are using? i love that tactical blac ops look of the mercs, pls
hi, im having this error after install your faction change mod when speaking to a NPC:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly efp/bin/..\gamedata\scripts\dialogs.script:89: attempt to index global 'utils' (a nil value)
Hi, im having this error when speaking to a NPC:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly efp/bin/..\gamedata\scripts\dialogs.script:89: attempt to index global 'utils' (a nil value)
Hi, the ISG dudes with your special forces model addon aren´t dropping suits in corpse loot, can you fix that?
I have missing textures in the visor for the merc of the 5th image and the UNISG of the 2nd image
ElPapitrol
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