Low level Modder. S.T.A.L.K.E.R. and Half Life enjoyer (pretty much any late 90s / early 2000s games really). Vintage Gmod film collector. I am definitely stuck in the past.

Comment History  (0 - 30 of 138)
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Items dont stack

Yup. Anotha mod list classic.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

Could always edit the script file yourself to make toxic air only be an underground / great swamp / zaton thing. The numbers are pretty easy to adjust.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Combat Music System

That's actually pretty helpful, thanks!

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Combat Music System

It's harmless. I just couldn't find a way to undo it from trying to play something and spamming logs because it works by inserting a number into a, like, condition table. And I can't just "return end" it. Sadge.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Horrific Controllers

Weapon Cover Tilt is required. I forgot to mention it.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

This mod is meant to be used with the separated helmets and backpacks mod.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Horrific Controllers

More images, more sounds, changes to controller stats and behavior, compatibility with GAMMA and Sin Upgrade Software, etc.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Real TVs for Anomaly (No More Slideshows)

OPA BLYAT

NEW DESMAN UPLOAD LET'S ******* GOOO!!!!!!

Good karma+3 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Combat Music System

Okay, try again on a fresh save some time and let me know if the problem persists.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Horrific Controllers

Yellow psi filter is related to pp.actor effects (or something like that). This mod just hooks into it.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Horrific Controllers

oh my GOT i am **** inside cloth of groin!!! MY SCARY IS FLOWING DNIEPER RIVER!

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Combat Music System

That is insanely weird. I never touched anything lately besides adding new tracks. Did you get some new mods or something? Is it a rare crash or is it easily reproduceable?

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Sin Upgrade Software [ELIXIR EDITION] DLTX Update

Not yet, besides whatever Russian files are still included from the original. I can only do English mods. Always down to update with Russian translation if someone makes it, though.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Sin Upgrade Software [ELIXIR EDITION] DLTX Update

****, that reminds me of something, I should finish uhh... something.

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Sin Upgrade Software [ELIXIR EDITION] DLTX Update

I haven't tested it there, but the way the mod works is very simple. I'd be surprised if it outright broke anything in a non-GAMMA version of the game. Never know with X-Ray, though.

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

I just got rid of a bunch of unneeded files and updated the tag to specify that GAMMA is required as well, just in-case. Due to the way it all works, I don't think this is an addon to be used with a vanilla install.

Could still use the page as a portal to install (most) of the guns on their own from the authors, though.

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

I did spot a few things that slipped through unnecessarily again, got rid of those for .5

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

Starting a fresh game after making code changes is just good habit, G.

Description files is just a matter of me throwing it together hastily. I *could* wrap it all up neatly in DLTX, but the origin of the mod was just being a clusterfuck in my mod manager that worked together through miracle alone. And then I packaged it (and tested/tooled it ofc). And it was never meant to be used alongside other weapons, it's more of a "default weapon roster+ with a few changes" than a "chuck in my collection full of my other gun mods" type of deal.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

I, in my infinite wisdom, ****** up the detection system. Basically, there was 2 problems:
1. for whatever reason, some pockets of radiation that did no damage previously, BEGAN dealing TONS of damage. We're talking 0-0.1 upticks turning into 30-50 MsV a sec out of nowhere (which I fixed by giving radiation pockets against filters an 0.0025 grace to not deal damage at all, keeping super weak radiation nullified).
2. There was a return end in a part relating to toxic level = 0. So in the south where the toxic level was 0, we were missing a check entirely, so you'd just sort of take radiation damage no matter what.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

Not sure if a new game is 100% hard required, but you should start a new game when installing new mods anyway.

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

OH, I think I know what's going on. Let me do something.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

Radiation defense is tied to mask only. Filter level is for toxic level.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

That's my bad G, I'll go ahead and give Freedom vendors M10 filters at Level 1 trade to account for location.

Good karma+2 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

Sounds odd. I would need more information to figure out what's up with that.

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

Yep. That's what it's intended for!

Good karma+1 vote
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

Well, they weren't in the meta files, but authors are easy enough to find. Added credits list.

Good karma+3 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

Each of these are still in their individual packages in my mod manager, authors are probably in the meta files so should be easy enough to compile a list.

Good karma+3 votes
Drunk_Headcrab
Drunk_Headcrab - - 138 comments @ Drunk's Black Market Deal [GAMMA]

No, I had this thing lying around in parts all across my mod manager for a long time and I only had it for personal use, but I ended up ******* with it so much that I figured to release it. Sorry for the Romanian activity, I know your grenade and break actions are in this.

Good karma+2 votes