So it's been like a **** ton of years and I'm gonna send this out right now:
The mod is officially dead. I will not be doing anything Doom related for now on, and will be going off a new name very soon.
The reason goes back to college and how much busy work it really is. It's been draining my time here and there and sometimes, I never have the time to actually sit down with SLADE3, code a bit of DECORATE/ZScript/ACS, or even make sprites with GIMP (kudos to some modders out there that put in the effort and time). But really:
The main reason is because I am pretty much done with Doom. Seeing how Doom 2016 was, I just gave up. It feels like the new ID wants to grab my cash and make a quick money asset out of that game (Eternal will probably feel the exact same way). I am not wasting $60 on a AAA game where the only gold is like 1/3 of the whole game (in fact, I only wasted $10, a much better deal). We're not discussing about bugs like getting "disconnected" from playing the singleplayer campaign, or spending preator tokens but it doesn't return anything, because some people would argue that those are minor bugs (and really nobody looks at those). Multiplayer and Snapmap just... died. Seeing that I would be stuck in a community where people would actually spend $60 on a game like that (plus DLC, and we haven't even gotten to the part where they made it all free after update 6.66) and a good majority of the community are pretty toxic about other new games/mods in general, I'm moving out. I don't really get much entertainment from looking at sprites over and over again with maps I already have played over and over again; it gets extremely boring.
Doomguy5th
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