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Comment History
dkahil
dkahil - - 5 comments @ Black ICE Version 8.2 Patch

There is an event for the Germans I think should be added. The relief of Stalingrad, Winterwigwitter, signal- Donnerschlag for 6th army breakout. 6th, 7th, 23rd panzer divisions- LVII Panzerkorps along with 11th panzer and 336 infantry division. This is where BALCK makes his presence known, in command of 11th panzer. HE SHOULD HAVE A 5 RATING,2nd best field commander in the Panzerwaffe hands down. These should be created for deployment on the map to counter any Soviet breakthrough after December 1942, instantaneous. If you want me to rewrite stuff and I help you I would devote much of my time to helping you. You really created something awesome i think I could help make it better. I will add my 2 cents as I go through the mod.

Good karma+2 votes
dkahil
dkahil - - 5 comments @ Black ICE Version 8.2 Patch

You know in the strategic technologies alongside blitzkrieg I noticed the absence of MOT PULK (motorized mass movement) the Germans abandoned blitzkrieg around the time of Stalingrad in favor of this strategy. Unprecedented concentrations of semi mobile artillery; heavier tanks and armored trains based on the russian model. They went whole hog for motorized mass.


Good karma+1 vote
dkahil
dkahil - - 5 comments @ Black ICE Version 8.2 Patch

You know I was thinking about supply. Couldn't you just take the air transports change the icon to truck, increase the transport capacity, slow the speed and you would have your transport convoys. Several of them going could supply a battle front. Make the more expensive say around 50 IC and give them a capacity of 200(I used relays of air transports to defeat russia as there was 0 supply around the Caspian and toward omsk but could barely get enough supply no matter how much I put into infrastructure and I had to rely on Russian supply when I took a region to keep advancing) You could also have a supply depot event like with Athens and Crete whenever a major region is conquered as a base for supplies and force projection. Middle Asia conquest is undeveloped and it is the most important part of the game. Maybe this would be a way around the coding.
Turkey's independence should be guaranteed by the Soviet Union. Lack of Soviet intervention forces only one path upon the German player, through Turkey to China.

Good karma+2 votes
dkahil
dkahil - - 5 comments @ Black ICE Version 8.2 Patch

Thought you might like to know its manufacturing, not manufactoring. do you want me to collect all the misspellings and bad grammar. it would make the project more sophisticated. Also, in strategy effects you dont have imperial university, instead its under Advanced Education investment. There are quite a few grammatical errors.

2nd I wish you would make supply into supply routes they should be bought and applied. Supply depots should be formed at every HQ and should simply take a portion of your IC to create. The new supply trucks should form convoys to and from battle fronts and its efficiency should be impaired by bombing or partisan activity, mobile divisions can be slotted for escort duty. This is a chance for espionage to mean something as espionage was critical in hampering supply in war. This would improve the game immensely. Also agriculture is not represented on the strategic map and it should be, it should form a part of you resources and national consumption and morale intertwined. "Hungry man is an angry man" Supply, supply, supply. Logistics is the most important part of warfare, period.

Good karma+2 votes
dkahil
dkahil - - 5 comments @ Black ICE Version 7.53

I am the Grofaz I conquered the world on Grofaz levels. You should have a sturm artillerie event. Manstein developed that in 1938. Invasion of Turkey realistically should lead to war with soviets (game is easily won when turkey is conquered leading my axis armies to china and attacking Russia on 5 fronts) but turkey should be allowed to join axis without war. Food should be a natural resource like oil, it is the most important war material and exposed on the map. Supply routes and depots should be established and discovered with espionage making espionage a much larger aspect of the game. Build railroads, railroads should be your land supply and should be visible on the map. Control of railroads meant victory or defeat in WW2. These small adjustments would be great. Just a thought. To conquer Russia I had to rely on Russian supply after I had taken the territory pushing my advance just to get supply. I did I am the Grofaz.

Good karma+1 vote