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Comment History
DiHase
DiHase - - 16 comments @ Better PDA Progression v1.3

! [SCRIPT ERROR]: .../bin/..\gamedata\scripts\z_better_pda_progression.script:63: attempt to index a nil value

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: .../bin/..\gamedata\scripts\z_better_pda_progression.script:63: attempt to index a nil value

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

Yeah, tnank you, I've checked it out, it works fine now.
Good job, mate

Good karma+3 votes
DiHase
DiHase - - 16 comments @ [Opt.DLTX] MoveEffects & AlmostTrueProne BETA Up.5

![axr_main callback_set] callback actor_on_death doesn't exist!
~ ------------------------------------------------------------------------
~ STACK TRACEBACK:

d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 254) in function 'callback_set'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 105) in function 'RSC'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\dxml_core.script (line: 201) in function 'RegisterScriptCallback'
... move_effects.script (line: 1260) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 320) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 83) in function <d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script:74>
~ ------------------------------------------------------------------------
![axr_main callback_set] callback actor_on_item_to_slot doesn't exist!
~ ------------------------------------------------------------------------
~ STACK TRACEBACK:

d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 254) in function 'callback_set'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 105) in function 'RSC'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\dxml_core.script (line: 201) in function 'RegisterScriptCallback'
... move_effects.script (line: 1276) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 320) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 83) in function <d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script:74>
~ ------------------------------------------------------------------------
![axr_main callback_set] callback actor_on_interact doesn't exist!
~ ------------------------------------------------------------------------
~ STACK TRACEBACK:

d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 254) in function 'callback_set'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 105) in function 'RSC'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\dxml_core.script (line: 201) in function 'RegisterScriptCallback'
... move_effects.script (line: 1280) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_main.script (line: 320) in function 'on_game_start'
d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script (line: 83) in function <d:/anomaly-1.5.2/bin/..\gamedata\scripts\_g.script:74>

Good karma+2 votes
DiHase
DiHase - - 16 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

I confirm, I can't enter the psy field at the agroprom in the same way, even with a top ecologist suit + psy blockade + several artifacts for psy protection. I'm just dying in 3 seconds. Disabling the first option does not help and does not affect anything. this needs to be balanced
I really liked your mod, the idea is great and it makes gameplay better, but static psy fields are too merciless

Good karma+4 votes
DiHase
DiHase - - 16 comments @ Parts color for Weapon Parts Overhaul v1.1.2

this was the latest version 1.1.1
and i always using MO2 for my modpack
I'm glad it helped you find the typo

Good karma+1 vote
DiHase
DiHase - - 16 comments @ [1.5.2] HG Companion [1.111]

! [SCRIPT ERROR]: d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_beh.script:432: attempt to index field 'camp' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly-1.5.2/bin/..\gamedata\scripts\axr_beh.script:432: attempt to index field 'camp' (a nil value)

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ Parts color for Weapon Parts Overhaul v1.1.2

! [SCRIPT ERROR]: ...cripts\zzzz_utils_xml_override_part_color_for_wpo.script:23: attempt to call global 'ui_workshop_in_UIWorkshopRepair_ReplacePart_orig' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...cripts\zzzz_utils_xml_override_part_color_for_wpo.script:23: attempt to call global 'ui_workshop_in_UIWorkshopRepair_ReplacePart_orig' (a nil value)

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Smoother Progression

! [SCRIPT ERROR]: ...-1.5.2/bin/..\gamedata\scripts\inventory_upgrades.script:551: attempt to perform arithmetic on a nil value

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...-1.5.2/bin/..\gamedata\scripts\inventory_upgrades.script:551: attempt to perform arithmetic on a nil value

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ Dark signal stand alone weapon audio

So JSRS 5.0 is no longer needed, right?

Good karma+2 votes
DiHase
DiHase - - 16 comments @ [DLTX REQUIRED] Artefacts Variationizer (UPDATE 11)

Что делать если случайно удалил аддон, а когда вернул назад то сохранения уже не работают, ни одно.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'af_sandstone_variationizer5_af_aam'. Please attach [*.ini_log] file to your bug report

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ 1st Person Visible Body [Ported from SWM] Upd.6

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'sm\actor_legs\merc_exo_outfit.ogf'.

stack trace:

Good karma+2 votes
DiHase
DiHase - - 16 comments @ Stealth 2.31

! [SCRIPT ERROR]: ...5.1/bin/..\gamedata\scripts\visual_memory_manager.script:105: attempt to index local 'st' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...5.1/bin/..\gamedata\scripts\visual_memory_manager.script:105: attempt to index local 'st' (a nil value)

stack trace:

Good karma+2 votes
DiHase
DiHase - - 16 comments @ [1.5.2/1.5.1] Dynamic Anomalies Overhaul (DAO) (UPDATE 25)

! [SCRIPT ERROR]: d:/anomaly-1.5.1/bin/..\gamedata\scripts\drx_da_main.script:2246: attempt to index a nil value

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly-1.5.1/bin/..\gamedata\scripts\drx_da_main.script:2246: attempt to index a nil value

stack trace:

Good karma+2 votes
DiHase
DiHase - - 16 comments @ AUGmented - The AUG Pack

FATAL ERROR

[error]Expression : 0
[error]Function : attachable_hud_item::set_bone_visible
[error]File : player_hud.cpp
[error]Line : 145
[error]Description : model [anomaly_weapons\wpn_aug_a3\wpn_aug_a3_hud.ogf] has no bone [wpn_launcher]

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

! [SCRIPT ERROR]: ...nomaly-1.5.1/bin/..\gamedata\scripts\mags_patches.script:779: attempt to call field 'action_start_reload' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...nomaly-1.5.1/bin/..\gamedata\scripts\mags_patches.script:779: attempt to call field 'action_start_reload' (a nil value)

stack trace:

Good karma+1 vote
DiHase
DiHase - - 16 comments @ [1.5.1/1.5.2] Yet Another Campfire Saving

FATAL ERROR

[error]Expression : false
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 138
[error]Description : XML file:text\rus\ish_campfire.xml value: errDescr:Error reading end tag.

stack trace:

Good karma+2 votes