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Latest tweets from @magic_bane

Like sorry for the RT-storm but QDUST looks so damn cool

3hours 55mins ago

RT @LorenSchmidt: i added unlocking tiles to QDUST. these are going to work like the ones in gauntlet- walls made of them chain unlock T.co

3hours 56mins ago

RT @LorenSchmidt: how locks work, part 3: sometimes locks are used to fence off useful items. again, this is about trading resources. T.co

3hours 57mins ago

RT @LorenSchmidt: the new ruined garden area in #QDUST . (this will not be fully accessible in the demo) T.co

3hours 57mins ago

RT @LorenSchmidt: what's the best 5 character name for stone monsters? durable, start as solid stone blocks. GOLEM BOLDR ROCKY etc. T.co

3hours 57mins ago

RT @LorenSchmidt: skeletons now have a new trick: when they pick up resources, they change form. here ordinary skeletons become mages. T.co

3hours 58mins ago

RT @LorenSchmidt: a new ruinous fairy garden area in QDUST, my new trash RPG #screenshotsaturday #altgames #QDUST T.co

3hours 58mins ago

RT @LorenSchmidt: i'm doing a second pass on the display. trying a heavier font. this is a ripped NES font- i'd substitute one of mine T.co

3hours 59mins ago

RT @LorenSchmidt: messing about with the display in QDUST. i'm considering something like this: T.co

3hours 59mins ago

RT @LorenSchmidt: this sort of font seemed like it would be worth trying for QDUST. i think i like it so far! here it is in context: T.co

3hours 59mins ago

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