I would love to get ahold of the modded .u files if possible. How does this offset change alter how the weapons look in 4:3? Also, how were you able to make modifications to the original .u files in the first place?
I would love to get ahold of the modded .u files if possible. How does this offset change alter how the weapons look in 4:3? Also, how were you able to make modifications to the original .u files in the first place?
The following UnrealSP thread has a post by you mentioning modified UnrealShare.u, Botpack.u, and UnrealI.u with the old Unreal sounds:
Would you happen to still have these? I know of mutators that can utilize the old Unreal sounds, but your solution would be more permanent and would avoid using mutators.
Thanks
Does this fix the GEP gun mesh when the FOV is set higher than default?
Had user contact me about the mod not being authorized by id Software so I got rid of it as a safety precaution. Sorry guys. :( I didn't realize this was potential trouble until I heard from user fva. I don't know how to get authorization from id.
deuxsonic
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