The World generator is almost complete. There have been a few finishing touches, mostly related to giving the user more freedom with parameters when creating the world. My next step is to create a system to plot towns semi-logically on the map. What I mean by semi-logically is that civilizations would be climate specific, this would also effect the names of towns. a city or town by the shore can be properly suffixed with "Harbor" or "Oasis" for a desert civilization. These are things I'm looking to complete. I was considering having the town system also generate the road map too, but I think that step can be fulfilled later on.
Finishing touches
Posted by Daxiongmao87 on