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Comment History
dartkon
dartkon - - 4 comments @ addon swlu 1.2.8 fix addon\t

ok here goes the translation:

1) all files are now stated as ver. 3.3 to post 3.1 ap. removed the error message when launching LU

2) 0001-L044.xml has been edited. Multiple fixes were added to text due to autoreplacement used by autor, which caused errors due to text changes in critical names that should not be changed otherwide.

patch notes also state that renaming original game names to SW would not be viewble unless subttitles are on in game options.

3) added sector names, ship names and ship disciption into 0001-L044.xml.

4) whant to find out more changes? compare the files.

Good karma+2 votes
dartkon
dartkon - - 4 comments @ (Old) SWLU 1.2.4

Hey Xennon, have you checked the cockpit on the remant strike carrier yet? It's kinda submerged into the ship's texture/ I tried to fix camera postion using x3 editor myself, but failed. Have you looked into that ship yet? Also had to fix 1 mj shields on some of ts class (cant recall nemaes but I think it was cr 20s and some class of lamnda (Hauler? tanker?). Also, woulkd be nice to see more shields on xg-1 starwings (Imperial gunboat).

Good karma+1 vote
dartkon
dartkon - - 4 comments @ XenonArchitect7

Ok small update on my crash. It seems phanon+ script from LU mod's page seems to crash the game after 10h of gameplay, removed phanon from artificial life settings and my frezzes stoped.

Good karma+1 vote
dartkon
dartkon - - 4 comments @ XenonArchitect7

Hi Xennon, I made it like 10 hours in the game and got stumbbled into constant frezze loop at exact timepoint in gameplay, some event seems to crush the game. Havent't figuered what it is exactly yet, but I view first OCV invasion event as an option, or some in-game asset (station,sector e.t.c.) that my scout stumbbles into. Just wondering if that has happened before and if I can get out of this mess

Good karma+1 vote