I'm a scientific and research computing specialist by day and a modder by night. My modding career started with mutators for the original Red Orchestra: Combined Arms, winner of the inaugural Make Something Unreal Contest. When Tripwire Interactive released Red Orchestra: Ostfront I join the Sandstorm Productions team and worked on Mare Nostrum. That effort culminated in Mare Nostrum being the first ever non-Source engine mod to be released over Steam. This time around I formed Pop Smoke and started work on In Country: Vietnam, a mod of the upcoming Tripwire Interactive title Red Orchestra: Heroes of Stalingrad.
No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!